RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h82 Scan5 min
‹ All servers167.160.93.180:28025
Offline Full Queue Fresh wipe Wipe due No query

Alpha PvE/PvP | Zombie Survival | Purge Night Raiding

Offline 167.160.93.180:28025 checked 40d ago

quad moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 8 15 22 30 PAX 0 /30

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,478top 70%
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers, and #616 of the quad servers (top 76%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does Alpha PvE/PvP | Zombie Survival | Purge Night Raiding wipe?

Its rhythm cannot be told from the wipes of Alpha PvE/PvP | Zombie Survival | Purge Night Raiding on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 54 days 13 hours ago the current world was made.

Tags

How should you read the tags on Alpha PvE/PvP | Zombie Survival | Purge Night Raiding?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp30 (Max players): The server holds 30 slots; ts4 (Group limit): Team cap: 4; v2633 (Protocol): Protocol 2633: join only on the same game version; cs162929 (Build): The server runs game build 162929; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Alpha PvE/PvP | Zombie Survival | Purge Night Raiding. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Alpha PvE/PvP | Zombie Survival | Purge Night Raiding?

Rust Metrics lists featuring Alpha PvE/PvP | Zombie Survival | Purge Night Raiding: Modded Rust servers, checked live and Rust servers: zombie readings. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Player count

Where does Alpha PvE/PvP | Zombie Survival | Purge Night Raiding sit in the rankings?

Ranking for Alpha PvE/PvP | Zombie Survival | Purge Night Raiding: #15,478 on seven-day player hours, top 70% of all ranked servers. The quad group places it at #616.

What is the population on Alpha PvE/PvP | Zombie Survival | Purge Night Raiding?

Status for Alpha PvE/PvP | Zombie Survival | Purge Night Raiding: offline. Last seen 40 days 14 hours ago.

Server details

Where does Alpha PvE/PvP | Zombie Survival | Purge Night Raiding sit?

No region comes from Alpha PvE/PvP | Zombie Survival | Purge Night Raiding. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 167.160.93.180:28025.

What Rust version is Alpha PvE/PvP | Zombie Survival | Purge Night Raiding on?

Version check: Rust network protocol 2633 and build 162929 on Windows, run by Alpha PvE/PvP | Zombie Survival | Purge Night Raiding. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Alpha PvE/PvP | Zombie Survival | Purge Night Raiding, and is it online?

Alpha PvE/PvP | Zombie Survival | Purge Night Raiding reports offline. The last reading came 40 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What rules does Alpha PvE/PvP | Zombie Survival | Purge Night Raiding enforce, and what are its settings?

Reading the name gives no gather rate for Alpha PvE/PvP | Zombie Survival | Purge Night Raiding. The group cap is 4 players, read as quad. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on Alpha PvE/PvP | Zombie Survival | Purge Night Raiding?

From seed 648252, the game generates the procedural map on Alpha PvE/PvP | Zombie Survival | Purge Night Raiding. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

What do you do to join Alpha PvE/PvP | Zombie Survival | Purge Night Raiding?

Press F1 in Rust and enter client.connect 167.160.93.180:28025. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,gmrust,cs162929,ts4,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp30
Max players The server holds 30 slots.
ts4
Group limit Team cap: 4.
v2633
Protocol Protocol 2633: join only on the same game version.
cs162929
Build The server runs game build 162929.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.