HE:GO
Online NA 167.114.158.11:28055 checked 2h ago
Server instruments
last reading Wed 17:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 240 · below 20 is lag, below 10 is badEntities
48 h range 14–14 · memory 642 MBUptime
5 days 20 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 23hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 23hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:33 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 69/200
- 16/50
- 16/400
- 3/100
- 1,193/1500
- 391/450
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on HE:GO?
At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does HE:GO follow?
With the force wipe, once a month, HE:GO wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days ago the current world was made.
Lists and filters
How should you read the tags on HE:GO?
These are the tags HE:GO publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp16 (Max players): The server holds 16 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^e (Minigames): This server collects minigames such as arenas, Bedwars and parkour; ^d (Combat training): Loot is handed to you on this training server for aim and PvP work; ^i (Battlefield): Check: mode. Battlefield, with kits and high rates for quick fights; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): Its browser listing: North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which operator is behind HE:GO?
Most likely the same operator runs them: HE:GO publishes a hillsiderust.com hostname, and so do 3 other servers we track.
Which lists and filters on Rust Metrics show HE:GO?
On Rust Metrics, HE:GO sits in these lists: Modded Rust servers, checked live, Aim training servers, live readings, Rust battlefield servers: check the readings and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does HE:GO hold among Rust servers?
Top 69% of all ranked servers: HE:GO takes #15,373 on seven-day player hours and #1,531 in North America.
How full does HE:GO get?
0 of 16 slots are filled on HE:GO right now. Seven-day reading: 0 players on average.
Operator and location
What location is HE:GO hosted in?
Its NA tag places HE:GO in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 167.114.158.11:28055.
What Rust version is HE:GO on?
Rust network protocol 2635 and build 168909 on Linux is the build HE:GO runs. To get in, your game needs the same protocol; Steam applies the update.
How does HE:GO perform?
Reading: 240 server fps on average across the last 48 hours. It never dropped below 240. Check: entities. The peak was 14, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 690 MB. Expect lag when fps falls and entities climb.
Is HE:GO up, and how often does it stay up?
HE:GO reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 5 days 20 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What settings and rules apply on HE:GO?
No gather rate appears in the name: HE:GO. 8 players per group, the default value. Mode check gives minigames & battle royale; arenas and parkour, Bedwars and battle royale. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on HE:GO?
From seed 1876800264, the game generates the procedural map on HE:GO. Its size is 1,000. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.
Connection
How do you connect to HE:GO?
Check: join. Open Rust, press F1, then enter client.connect 167.114.158.11:28055. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://hillsiderust.com.
