RUST METRICSFlight deck · live data
Data live Servers11,650 Players32,278 Populated2,796 Fresh wipes 3 h79 Scan5 min
‹ All servers165.99.241.124:28080
Online Full Queue Fresh wipe Wipe due No query

[AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen

Online 165.99.241.124:28080 checked 14m ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 02:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 138 SERVER FPS

Server fps

48 h low 113 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 41,082 ×1000

Entities

48 h range 41,082–48,937 · memory 1,188 MB
1239 ET SINCE RESTART 00:04

Uptime

0 h 4 min since its last restart, at the last reading
7-day average0peak –
Rank#15,349top 69%
Last wipe27d agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Memory1,188MBat the last reading
REC 1

Players

AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 14hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 14hFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:25 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 8 hours in.

How often does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen wipe, and when?

With the force wipe, once a month, [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 27 days 4 hours ago. The tags state a wipe schedule of one wipe a month.

Tag meanings

How should you read the tags on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

On Rust Metrics, [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen sits in these lists: Rust servers in Oceania and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

Where does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen sit in the rankings?

Player hours over seven days put [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen at #15,349, in the top 69% of all ranked servers.

How full does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen get?

0 of 40 slots are filled on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen right now. Seven-day reading: 0 players on average.

Server

What location is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen hosted in?

Check: location. No region tag comes from [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen, but the name points to Oceania. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 165.99.241.124:28080.

What Rust version is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen on?

Rust network protocol 2635 and build 168909 on Linux is the build [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

Check: fps. Average 133 server fps over the last 48 hours, low of 113. Within range. Check: entities. The peak was 48,937, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,241 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen, and is it online now?

Check: connection. [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen is online at this moment. Reading: uptime. About 4 minutes ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 23 September 2026, recorded by Rust Metrics.

Settings and map

What rules does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen enforce, and what are its settings?

No gather rate appears in the name: [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen on?

Size 3,000 and seed 817263451: the game generates the procedural map on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How can you get onto [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

To join: start Rust, press F1 and type client.connect 165.99.241.124:28080. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://rustyragtags.github.io/ragtags-website/.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players The server holds 40 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.