RUST METRICSFlight deck · live data
Data live Servers11,701 Players54,561 Populated3,263 Fresh wipes 3 h144 Scan5 min
‹ All servers164.152.123.226:28045
Online Full Queue Fresh wipe Wipe due No query

Revline

Online 164.152.123.226:28045 checked 15m ago

teams off moddedoxidepvehardcore
COM 1 · connect

Server instruments

last reading Thu 08:00 UTC
0 8 15 22 30 PAX 0 /30

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 108 SERVER FPS

Server fps

48 h low 92 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 69,541 ×1000

Entities

48 h range 67,339–69,820 · memory 2,163 MB
1239 ET SINCE RESTART 4D 16H

Uptime

4 days 16 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,338top 69%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Memory2,163MBat the last reading
REC 1

Players

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 22:41 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Revline?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 1 hours in.

How often does Revline wipe, and when?

To tell the rhythm of Revline, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 24 days 11 hours ago.

Tag meanings

Which tags does Revline carry, and what do they mean?

Check: tags. The game's server browser reads gmhardcore (Game mode): Hardcore ruleset, the harsher one; mp30 (Max players): 30 slots in total; ts0 (Group limit): Team play is disabled; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from Revline. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Revline?

On Rust Metrics, Revline sits in these lists: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE and Hardcore; Server tag: PvE ^p, Modded ^z and Oxide ^o.

Player count

What position does Revline hold among Rust servers?

Player hours over seven days put Revline at #15,338, in the top 69% of all ranked servers.

How full does Revline get?

Current headcount on Revline: 0 players, 30 slots available. Check: player average. 0 over the last seven days.

Operator and location

Where does Revline sit?

Reading: location. Revline gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 164.152.123.226:28045.

What Rust version is Revline on?

Version check: Rust network protocol 2634 and build 166652 on Windows, run by Revline. Check: protocol. To join, your game must match; Steam handles the update.

How does Revline perform?

Reading: 109 server fps on average across the last 48 hours. It never dropped below 92. Peak entity count: 69,820. Buildings, deployables and all else included. Memory peak: 2,611 MB. Expect lag when fps falls and entities climb.

What is the uptime on Revline, and is it online?

Check: connection. Revline is online at this moment. Reading: uptime. About 4 days 16 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 4 October 2026.

Rules and settings

What rules does Revline enforce, and what are its settings?

No gather rate appears in the name: Revline. Check: group limit. None published. hardcore, Facepunch's most punishing mode — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Revline?

Size 3,500: a procedural map on Revline, made by the game.

Join

How can you get onto Revline?

Press F1 in Rust and enter client.connect 164.152.123.226:28045. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^p,gmhardcore,cs166652,ts0,^o^z

Game

gmhardcore
Game mode Hardcore ruleset, the harsher one.
mp30
Max players 30 slots in total.
ts0
Group limit Team play is disabled.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build Build 166652.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.