RUST METRICSFlight deck · live data
Data live Servers11,694 Players45,403 Populated3,140 Fresh wipes 3 h97 Scan5 min
‹ All servers64.20.51.155:28080
Online Full Queue Fresh wipe Wipe due No query

RustNK - Custom Hardcore PvE, NPCs, Events & Quests

Online NA 64.20.51.155:28080 checked 12m ago

teams off biweekly wipes moddedcarbonpvehardcore
COM 1 · connect

Server instruments

last reading Wed 23:00 UTC
0 12 25 38 50 PAX 4 /50

Players now

8% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 58 SERVER FPS

Server fps

48 h low 51 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 148,473 ×1000

Entities

48 h range 144,158–149,062 · memory 4,192 MB
1239 ET SINCE RESTART 14:53

Uptime

14 h 53 min since its last restart, at the last reading
7-day average5peak 13
Rank#1,428top 6% · #212 in NA
Last wipe13d agobiweekly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Memory4,192MB48 h peak 6 players
REC 1

Players

AveragePeak
0246801:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 6% of all ranked servers, top 11% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak21players, last three wipes
crowd held0%else halves by day 7

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 18hFW
  2. WPT 2Thu 12 Nov, 17:07 UTC14d 16h
  3. WPT 3Thu 3 Dec, 19:00 UTC35d 18hFW
  4. WPT 4Thu 10 Dec, 17:07 UTC42d 16h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 19, 9 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:07 UTC13d ago 19 – running 2
Thu 1 Oct, 17:40 UTC FW27d ago 21 halved by day 7 14 days 2
Thu 17 Sep, 17:11 UTC41d ago 24 halved by day 7 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on RustNK - Custom Hardcore PvE, NPCs, Events & Quests when wipe day comes?

An average of 21 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 9 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 7 when it didn't.

When does RustNK - Custom Hardcore PvE, NPCs, Events & Quests wipe?

every 4 weeks on Thursday at 17:07 UTC is how RustNK - Custom Hardcore PvE, NPCs, Events & Quests wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 13 days 7 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.

Tags

Which tags does RustNK - Custom Hardcore PvE, NPCs, Events & Quests carry, and what do they mean?

These are the tags RustNK - Custom Hardcore PvE, NPCs, Events & Quests publishes, and the server browser reads them: gmhardcore (Game mode): A harsher set of rules: hardcore; mp50 (Max players): The server holds 50 slots; ts0 (Group limit): Teams are off on this server; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^h (Hardcore): Hardcore mode, as Facepunch defines it: less help, tougher survival; ^p (PvE): No fighting between players: the world itself is the hazard; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here; NA (North America): The server browser files it under North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show RustNK - Custom Hardcore PvE, NPCs, Events & Quests?

On Rust Metrics, RustNK - Custom Hardcore PvE, NPCs, Events & Quests sits in these lists: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h, PvE ^p, Modded ^z and Carbon ^y; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

What position does RustNK - Custom Hardcore PvE, NPCs, Events & Quests hold among Rust servers?

Ranked by seven-day player hours, RustNK - Custom Hardcore PvE, NPCs, Events & Quests sits at #1,428 and #212 in North America, inside the top 6%.

How full does RustNK - Custom Hardcore PvE, NPCs, Events & Quests get?

4 of 50 slots are filled on RustNK - Custom Hardcore PvE, NPCs, Events & Quests right now. Seven-day check: 5 players on average. Peak reading: 13. Check: 48-hour peak. 22:00 UTC, 5 players on average.

Server

Where does RustNK - Custom Hardcore PvE, NPCs, Events & Quests sit?

RustNK - Custom Hardcore PvE, NPCs, Events & Quests gives North America as its location, with the NA tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 64.20.51.155:28080.

What Rust version is RustNK - Custom Hardcore PvE, NPCs, Events & Quests on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by RustNK - Custom Hardcore PvE, NPCs, Events & Quests. To get in, your game needs the same protocol; Steam applies the update.

Is performance on RustNK - Custom Hardcore PvE, NPCs, Events & Quests within range?

Reading: 58 server fps on average across the last 48 hours. It never dropped below 51. Check: entities. The peak was 149,062, counting buildings, deployables and the rest of the world. Reading: 4,369 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is RustNK - Custom Hardcore PvE, NPCs, Events & Quests, and is it online now?

RustNK - Custom Hardcore PvE, NPCs, Events & Quests reports online. Status: normal. By its reported uptime, the last restart was roughly 14 hours ago. Reading: 86% uptime over the last 7 full days. It was up 144 of 168 hours. The first sighting on Rust Metrics was 14 September 2026.

Settings and map

What settings and rules apply on RustNK - Custom Hardcore PvE, NPCs, Events & Quests?

No gather rate appears in the name: RustNK - Custom Hardcore PvE, NPCs, Events & Quests. The group limit is not published. hardcore, Facepunch's most punishing mode — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is RustNK - Custom Hardcore PvE, NPCs, Events & Quests on?

Map: procedural, 4,800, generated by the game, on RustNK - Custom Hardcore PvE, NPCs, Events & Quests.

Join

How can you get onto RustNK - Custom Hardcore PvE, NPCs, Events & Quests?

Press F1 in Rust and enter client.connect 64.20.51.155:28080. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,^h,NA,^p,gmhardcore,cs168909,ts0

Game

gmhardcore
Game mode A harsher set of rules: hardcore.
mp50
Max players The server holds 50 slots.
ts0
Group limit Teams are off on this server.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Difficulty

^h
Hardcore Hardcore mode, as Facepunch defines it: less help, tougher survival.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Carbon handles the plugins here.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.