Part Timers | PvPvE | PvE + PvP Zones | 2x | US
Online NA 162.33.23.89:27115 checked 12m ago
Server instruments
last reading Thu 13:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 163 · below 20 is lag, below 10 is badEntities
48 h range 68,289–71,820 · memory 1,714 MBUptime
3 h 30 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers, top 51% in NA, and #348 of the quad servers (top 42%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 15/140
- 0/100
- 1/50
- 0/50
- 3/65
- 1/25
Quick answers
from the figures on this pageWipe timing
When does Part Timers | PvPvE | PvE + PvP Zones | 2x | US wipe?
An estimate from the force wipe gives Part Timers | PvPvE | PvE + PvP Zones | 2x | US's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 17 days 18 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Tag meanings
How should you read the tags on Part Timers | PvPvE | PvE + PvP Zones | 2x | US?
Tags published by Part Timers | PvPvE | PvE + PvP Zones | 2x | US, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): Slots: 20; ts4 (Group limit): Team cap: 4; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; NA (North America): Its browser listing: North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Part Timers | PvPvE | PvE + PvP Zones | 2x | US?
On Rust Metrics, Part Timers | PvPvE | PvE + PvP Zones | 2x | US sits in these lists: 2x Rust servers, checked live, Modded Rust servers, checked live, Rust PvE servers and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.
Player count
What position does Part Timers | PvPvE | PvE + PvP Zones | 2x | US hold among Rust servers?
Top 26% of all ranked servers: Part Timers | PvPvE | PvE + PvP Zones | 2x | US takes #5,783 on seven-day player hours and #951 in North America. Check: group rank. #348 among quad servers.
How full does Part Timers | PvPvE | PvE + PvP Zones | 2x | US get?
0 of 20 slots are filled on Part Timers | PvPvE | PvE + PvP Zones | 2x | US right now. Check: players over seven days. Average 0, peak 2. Average at the busiest hour was 1 players, at 18:00 UTC over the last 48 hours.
Operator and location
Which location does Part Timers | PvPvE | PvE + PvP Zones | 2x | US run from?
Its NA tag places Part Timers | PvPvE | PvE + PvP Zones | 2x | US in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 162.33.23.89:27115.
What Rust version is Part Timers | PvPvE | PvE + PvP Zones | 2x | US on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Part Timers | PvPvE | PvE + PvP Zones | 2x | US. Matching protocol is required to join. Let Steam update your game.
Is performance on Part Timers | PvPvE | PvE + PvP Zones | 2x | US within range?
Check: fps. Average 221 server fps over the last 48 hours, low of 163. Within range. Check: entities. The peak was 71,820, counting buildings, deployables and the rest of the world. Reading: 2,133 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
Is Part Timers | PvPvE | PvE + PvP Zones | 2x | US up, and how often does it stay up?
Check: connection. Part Timers | PvPvE | PvE + PvP Zones | 2x | US is online at this moment. By its reported uptime, the last restart was roughly 3 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 11 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does Part Timers | PvPvE | PvE + PvP Zones | 2x | US enforce, and what are its settings?
Gather rate check: 2x. That comes from the name Part Timers | PvPvE | PvE + PvP Zones | 2x | US. Groups stop at 4 players. The label given is quad. pve, other players are not fought — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is Part Timers | PvPvE | PvE + PvP Zones | 2x | US on?
From seed 417629, the game generates the procedural map on Part Timers | PvPvE | PvE + PvP Zones | 2x | US. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How do you connect to Part Timers | PvPvE | PvE + PvP Zones | 2x | US?
Check: join. Open Rust, press F1, then enter client.connect 162.33.23.89:27115. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.