#测试服务器
Offline EA 16.106.40.130:28417 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 93/200
- 9/100
- 37/100
- 69/100
- 33/100
- 18/88
Quick answers
from the figures on this pageReset cycle
When does #测试服务器 wipe?
Its rhythm cannot be told from the wipes of #测试服务器 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 10 days 12 hours ago.
Tag meanings
How should you read the tags on #测试服务器?
These are the tags #测试服务器 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts16 (Group limit): Teams are capped at 16; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; EA (East Asia): Its browser listing: East Asia. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does #测试服务器 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring #测试服务器: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
What position does #测试服务器 hold among Rust servers?
Top 69% of all ranked servers: #测试服务器 takes #15,335 on seven-day player hours and #485 in Asia.
What is the population on #测试服务器?
#测试服务器 is not responding; status offline, last seen 5 days 16 hours ago. A seven-day average of 0 players is the reading.
Operator and location
What location is #测试服务器 hosted in?
Reading: location. The EA tag puts #测试服务器 in Asia. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 16.106.40.130:28417.
What Rust version is #测试服务器 on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by #测试服务器. Check: protocol. To join, your game must match; Steam handles the update.
Is #测试服务器 up, and how often does it stay up?
Reading: offline. #测试服务器 last answered 5 days 16 hours ago. Reading: 0% uptime over the last 5 full days. It was up 0 of 120 hours. Check: first contact. Rust Metrics logged it on 23 October 2026.
Settings and map
What rules does #测试服务器 enforce, and what are its settings?
Reading the name gives no gather rate for #测试服务器. The cap on groups is 16 players. pve, no combat against other players — that is the game mode. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is off. That is Valve's anti-cheat.
Which map is live on #测试服务器?
Check: map. Procedural, generated by the game, on #测试服务器.
How to join
How do you connect to #测试服务器?
Check: join. Open Rust, press F1, then enter client.connect 16.106.40.130:28417. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.