RUST METRICSFlight deck · live data
Data live Servers11,670 Players57,098 Populated3,402 Fresh wipes 3 h99 Scan5 min
‹ All servers158.69.5.16:28015
Online Full Queue Fresh wipe Wipe due No query

Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out

Online 158.69.5.16:28015 checked 12m ago

biweekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Wed 09:00 UTC
0 12 25 38 50 PAX 3 /50

Players now

6% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 119 SERVER FPS

Server fps

48 h low 55 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 179,031 ×1000

Entities

48 h range 153,090–179,726 · memory 6,241 MB
1239 ET SINCE RESTART 21:04

Uptime

21 h 4 min since its last restart, at the last reading
7-day average5peak 18
Rank#1,346top 6%
Last wipe12d agobiweekly schedule
Next wipe8d 8hThu 5 Nov, 19:00 UTC FW
Memory6,241MB48 h peak 14 players
REC 1

Players

AveragePeak
0510152011:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak18players, last three wipes
crowd held0%else halves by day 7.5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 8hFW
  2. WPT 2Thu 12 Nov, 17:41 UTC15d 7h
  3. WPT 3Thu 3 Dec, 19:00 UTC36d 8hFW
  4. WPT 4Thu 10 Dec, 17:41 UTC43d 7h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 8 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:41 UTC12d ago 15 – running 4
Thu 1 Oct, 17:46 UTC FW26d ago 21 halved by day 8 14 days 5
Thu 17 Sep, 17:44 UTC40d ago 17 halved by day 7 14 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

At their busiest, its recent wipes drew 18 players on average. Peak crowd on the latest wipe: 8 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 7.5 it fell below half when it didn't.

How often does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out wipe, and when?

The wipe rhythm of Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out is every 4 weeks on Thursday at 17:41 UTC. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 12 days 16 hours ago. The tags carry an every-two-weeks wipe schedule.

Lists and filters

How should you read the tags on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

These are the tags Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $rca2 (Region code): Region code reading: ca2; ^b (Biweekly): Two-week wipe schedule; ^r (Roleplay): Check: mode. Roleplay; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Who operates Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

The rustempires.com hostname on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out also appears on 2 other servers we track, which points to one operator.

Where does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out: Modded Rust servers, checked live and Rust roleplay servers. Reading: server list filters. It comes up under Type: Modded; Server tag: Biweekly ^b, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Occupancy

Where does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out sit in the rankings?

Player hours over seven days put Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out at #1,346, in the top 6% of all ranked servers.

What player count does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out carry?

3 of 50 slots are filled on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out right now. Check: players over seven days. Average 5, peak 18. Average at the busiest hour was 12 players, at 22:00 UTC over the last 48 hours.

Server

What location is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out hosted in?

Reading: location. Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out gives no region, with region code ca2. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 158.69.5.16:28015.

What Rust version is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out on?

Rust network protocol 2635 and build 168909 on Windows is the build Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

Reading: 116 server fps on average across the last 48 hours. It never dropped below 55. Peak entity count: 179,726. Buildings, deployables and all else included. Memory peak: 6,843 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out, and is it online?

Reading: online. Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out answers right now. Reading: uptime. About 21 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

Check: gather rate. The name Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out does not state one. 8 players per group, the default value. Mode check gives roleplay; jobs and towns under roleplay rules. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

What map is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out on?

Check: map. Procedural, size 4,500, seed 133856400, generated by the game on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

Check: join. Open Rust, press F1, then enter client.connect 158.69.5.16:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://rustempires.com/.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$rca2,v2635,^b,^r,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$rca2
Region code Region code reading: ca2.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Gameplay

^r
Roleplay Check: mode. Roleplay.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.