RUST METRICSFlight deck · live data
Data live Servers11,847 Players83,714 Populated3,952 Fresh wipes 3 h170 Scan5 min
‹ All servers158.69.5.16:28022
Online Full Queue Fresh wipe Wipe due No query

Rust Empires Crearive

Online 158.69.5.16:28022 checked 6m ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Tue 19:00 UTC
0 8 15 22 30 PAX 2 /30

Players now

7% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 60 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 2,301 ×1000

Entities

48 h range 2,202–7,412 · memory 2,050 MB
1239 ET SINCE RESTART 09:04

Uptime

9 h 4 min since its last restart, at the last reading
7-day average0peak 3
Rank#6,590top 30%
Last wipe26d agomonthly schedule
Next wipe8d 22hThu 5 Nov, 19:00 UTC FW
Memory2,050MB48 h peak 3 players
REC 1

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 22hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 22hFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:32 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Rust Empires Crearive?

An average of 1 players came at the busiest on its recent wipes. 20 hours after the wipe, the crowd peaked on the latest wipe.

How often does Rust Empires Crearive wipe, and when?

The only wipe for Rust Empires Crearive is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 26 days ago the current world was made. A monthly wipe schedule is published in its tags.

Lists and filters

How should you read the tags on Rust Empires Crearive?

Tags published by Rust Empires Crearive, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^c (Creative): Creative: nothing to gather, and you build whatever you want; ^k (Build server): Check: mode. Builds, for practising and designing bases; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which operator is behind Rust Empires Crearive?

The rustempires.com hostname on Rust Empires Crearive also appears on 2 other servers we track, which points to one operator.

Which lists and filters on Rust Metrics show Rust Empires Crearive?

These Rust Metrics lists carry Rust Empires Crearive: Modded Rust servers, checked live, Build and creative servers and Rust creative servers. Reading: server list filters. It comes up under Type: Modded; Server tag: Monthly ^m, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does Rust Empires Crearive hold among Rust servers?

Player hours over seven days put Rust Empires Crearive at #6,590, in the top 30% of all ranked servers.

What is the population on Rust Empires Crearive?

2 of 30 slots are filled on Rust Empires Crearive right now. Check: players over seven days. Average 0, peak 3. The last 48 hours peaked at 17:00 UTC, averaging 1 players at that hour.

Operator and location

Which location does Rust Empires Crearive run from?

No region comes from Rust Empires Crearive. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 158.69.5.16:28022.

What Rust version is Rust Empires Crearive on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Rust Empires Crearive. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Rust Empires Crearive within range?

Check: fps. Average 60 server fps over the last 48 hours, low of 60. Within range. Check: entities. The peak was 7,412, counting buildings, deployables and the rest of the world. Reading: 2,571 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is Rust Empires Crearive up, and how often does it stay up?

Reading: online. Rust Empires Crearive answers right now. Check: restart. The uptime it reports puts the last restart about 9 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

How is Rust Empires Crearive configured, and what rules are in force?

Check: gather rate. The name Rust Empires Crearive does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is build & creative. Note the following: a build sandbox with no gathering. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is Rust Empires Crearive on?

From seed 150062785, the game generates the procedural map on Rust Empires Crearive. Its size is 3,000. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.

Connection

How can you get onto Rust Empires Crearive?

Press F1 in Rust and enter client.connect 158.69.5.16:28022. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://rustempires.com/.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^m,^c,^k,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp30
Max players The server holds 30 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^c
Creative Creative: nothing to gather, and you build whatever you want.
^k
Build server Check: mode. Builds, for practising and designing bases.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.