[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)
Online EU · fra 51.38.28.196:28015 checked 10m ago
Server instruments
last reading Thu 10:00 UTCPlayers now
4% full 7-day avg7-day peakServer fps
48 h low 30 · below 20 is lag, below 10 is badEntities
48 h range 138,586–152,715 · memory 3,264 MBUptime
4 h 10 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 7hFW
- WPT 2Thu 12 Nov, 14:30 UTC14d 2h
- WPT 3Thu 3 Dec, 19:00 UTC35d 7hFW
- WPT 4Thu 10 Dec, 14:30 UTC42d 2h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 14:30 UTC13d ago | 15 | – | running | 2 |
| Thu 1 Oct, 18:04 UTC FW27d ago | 23 | halved by day 6 | 13.9 days | 3 |
| Thu 17 Sep, 15:54 UTC41d ago | 20 | halved by day 7 | 14.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 7/200
- 11/200
- 2/200
- 2/300
- 3/80
- 1/50
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)?
At their busiest, its recent wipes drew 19 players on average. Peak crowd on the latest wipe: 3 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 6.5 it fell below half.
What wipe timing does [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) follow?
The wipe rhythm of [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) is every 4 weeks on Thursday at 14:30 UTC. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 13 days 21 hours ago. The tags carry an every-two-weeks wipe schedule.
Lists and filters
Which tags does [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) carry, and what do they mean?
Tags published by [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026), read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts16 (Group limit): You may team up with at most 16; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $rfra (Region code): Region code reading: fra; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Its browser listing: Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) appear in Rust Metrics lists and filters?
Rust Metrics lists featuring [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026): EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Occupancy
What position does [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) hold among Rust servers?
Ranked by seven-day player hours, [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) sits at #1,511 and #605 in Europe, inside the top 7%.
What player count does [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) carry?
2 of 50 slots are filled on [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) right now. Seven-day check: 4 players on average. Peak reading: 17. Average at the busiest hour was 10 players, at 18:00 UTC over the last 48 hours.
Server details
Where does [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) sit?
Reading: location. Europe, by the EU tag, with region code fra, is where [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) lists itself. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 51.38.28.196:28015.
What Rust version is [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026). Check: protocol. To join, your game must match; Steam handles the update.
Is performance on [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) within range?
Over the last 48 hours the average was 30 server fps; the floor was 30. Check: entities. The peak was 152,715, counting buildings, deployables and the rest of the world. Memory peak: 4,755 MB. Expect lag when fps falls and entities climb.
How reliable is [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026), and is it online now?
Reading: online. [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) answers right now. By its reported uptime, the last restart was roughly 4 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
What settings and rules apply on [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)?
No gather rate appears in the name: [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026). The cap on groups is 16 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)?
Check: map. Procedural, size 4,200, seed 12, generated by the game on [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026). Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.
Join
How do you connect to [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)?
To join: start Rust, press F1 and type client.connect 51.38.28.196:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://discord.com/invite/hGRq3yC9QS.
