[EU] RaidLab - Raid Simulator
Offline EU 157.90.90.95:28005 checked 33d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 937/1000
- 224/400
- 100/400
- 36/400
- 30/75
- 1/42
Quick answers
from the figures on this pageWipe timing
How often does [EU] RaidLab - Raid Simulator wipe, and when?
An estimate from the force wipe gives [EU] RaidLab - Raid Simulator's next wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 52 days 22 hours ago. A monthly wipe schedule is published in its tags.
Tag meanings
Which tags does [EU] RaidLab - Raid Simulator carry, and what do they mean?
These are the tags [EU] RaidLab - Raid Simulator publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp150 (Max players): 150 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163207 (Build): The server runs game build 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^e (Minigames): Check: mode. Minigames, including arenas, Bedwars and parkour; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Europe is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show [EU] RaidLab - Raid Simulator?
These Rust Metrics lists carry [EU] RaidLab - Raid Simulator: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
Where does [EU] RaidLab - Raid Simulator sit in the rankings?
Ranked by seven-day player hours, [EU] RaidLab - Raid Simulator sits at #15,625 and #2,515 in Europe, inside the top 71%.
What is the population on [EU] RaidLab - Raid Simulator?
Reading for [EU] RaidLab - Raid Simulator: offline at this moment; last seen 33 days 18 hours ago.
Server details
Where does [EU] RaidLab - Raid Simulator sit?
Reading: location. The EU tag puts [EU] RaidLab - Raid Simulator in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 157.90.90.95:28005.
What Rust version is [EU] RaidLab - Raid Simulator on?
Rust network protocol 2633 and build 163207 on Linux is the build [EU] RaidLab - Raid Simulator runs. To get in, your game needs the same protocol; Steam applies the update.
Is [EU] RaidLab - Raid Simulator up, and how often does it stay up?
[EU] RaidLab - Raid Simulator reports offline. The last reading came 33 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
How is [EU] RaidLab - Raid Simulator configured, and what rules are in force?
Check: gather rate. The name [EU] RaidLab - Raid Simulator does not state one. 8 players per group, the default value. Mode check gives minigames & battle royale; arenas and parkour, Bedwars and battle royale. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on [EU] RaidLab - Raid Simulator?
From seed 1337, the game generates the procedural map on [EU] RaidLab - Raid Simulator. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.
Connection
How can you get onto [EU] RaidLab - Raid Simulator?
Check: join. Open Rust, press F1, then enter client.connect 157.90.90.95:28005. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.