RUST METRICSFlight deck · live data
Data live Servers11,672 Players34,284 Populated2,842 Fresh wipes 3 h85 Scan5 min
‹ All servers157.85.92.55:25491
Online Full Queue Fresh wipe Wipe due No query

[US] LUNEX | 2x ONE GRID | Solo / Duo / Trio

Online 157.85.92.55:25491 checked 7m ago

2x moddedoxide
COM 1 · connect

Server instruments

last reading Thu 02:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 240 SERVER FPS

Server fps

48 h low 231 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 6,925 ×1000

Entities

48 h range 4,866–7,148 · memory 2,523 MB
1239 ET SINCE RESTART 2D 04H

Uptime

2 days 4 hours since its last restart, at the last reading
7-day average0peak 2
Rank#8,379top 38%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Memory2,523MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5204:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 23:23 UTC9d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio?

An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 7 hours in.

What wipe timing does [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio follow?

To tell the rhythm of [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 9 days 4 hours ago.

Tags

Which tags does [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio carry, and what do they mean?

Tags published by [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio?

These Rust Metrics lists carry [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio: 2x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Player count

Where does [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio sit in the rankings?

Player hours over seven days put [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio at #8,379, in the top 38% of all ranked servers.

How full does [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio get?

Current headcount on [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio: 0 players, 40 slots available. Check: players over seven days. Average 0, peak 2. Average at the busiest hour was 2 players, at 19:00 UTC over the last 48 hours.

Server details

Which location does [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio run from?

Reading: location. Nothing in the tags, but the name of [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio points to North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 157.85.92.55:25491.

What Rust version is [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio on?

Reading: [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio?

Reading: 237 server fps on average across the last 48 hours. It never dropped below 231. Check: entities. The peak was 7,148, counting buildings, deployables and the rest of the world. Reading: 2,763 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio, and is it online now?

[US] LUNEX | 2x ONE GRID | Solo / Duo / Trio reports online. Status: normal. Reading: uptime. About 2 days 4 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 19 October 2026.

Rules and settings

What rules does [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio enforce, and what are its settings?

Gather rate check: 2x. That comes from the name [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

What map is [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio on?

Check: map. Procedural, size 1,000, seed 613797013, generated by the game on [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.

Join

What do you do to join [US] LUNEX | 2x ONE GRID | Solo / Duo / Trio?

Check: join. Open Rust, press F1, then enter client.connect 157.85.92.55:25491. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.