RUST METRICSFlight deck · live data
Data live Servers11,837 Players92,814 Populated3,817 Fresh wipes 3 h496 Scan5 min
‹ All servers157.85.92.137:29552
Online Full Queue Fresh wipe Wipe due No query

FreshDays 2x | Vanilla+

Online 157.85.92.137:29552 checked 10m ago

2x weekly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 19:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 225 SERVER FPS

Server fps

48 h low 190 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 29,838 ×1000

Entities

48 h range 24,740–30,104 · memory 2,647 MB
1239 ET SINCE RESTART 15:00

Uptime

15 h 0 min since its last restart, at the last reading
7-day average0peak –
Rank#15,268top 68%
Last wipe27d agoweekly schedule
Next wipe3hFri 30 Oct, 00:56 UTC
Memory2,647MBat the last reading
REC 1

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 00:56 UTC, in 3h. Its weekly schedule tag · low confidence

usual gap1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak5players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Fri 30 Oct, 00:56 UTC3h
  2. WPT 2Thu 5 Nov, 19:00 UTC6d 21hFW
  3. WPT 3Fri 6 Nov, 00:56 UTC7d 3h
  4. WPT 4Fri 13 Nov, 00:56 UTC14d 3h
  5. WPT 5Fri 20 Nov, 00:56 UTC21d 3h
  6. WPT 6Fri 27 Nov, 00:56 UTC28d 3h
  7. WPT 7Thu 3 Dec, 19:00 UTC34d 21hFW
  8. WPT 8Fri 4 Dec, 00:56 UTC35d 3h

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctTue 22 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:56 UTC27d ago 5 – running 0
Thu 1 Oct, 03:58 UTC28d ago 5 – 0.9 days 0
Tue 22 Sep, 01:59 UTC37d ago 6 held half 9.1 days 0
Mon 21 Sep, 02:47 UTC38d ago 4 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on FreshDays 2x | Vanilla+ when wipe day comes?

At their busiest, its recent wipes drew 5 players on average. 2 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does FreshDays 2x | Vanilla+ wipe, and when?

The prediction follows its tag, because too few of FreshDays 2x | Vanilla+'s wipes are on record to confirm its schedule. On Friday 30 October at 00:56 UTC its next wipe is due. The world in play was created 27 days 20 hours ago. A weekly wipe schedule is published in its tags.

Tag meanings

Which tags does FreshDays 2x | Vanilla+ carry, and what do they mean?

Tags published by FreshDays 2x | Vanilla+, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^w (Weekly): It wipes each week; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show FreshDays 2x | Vanilla+?

These Rust Metrics lists carry FreshDays 2x | Vanilla+: 2x Rust servers, checked live and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Population

Where does FreshDays 2x | Vanilla+ sit in the rankings?

Ranking for FreshDays 2x | Vanilla+: #15,268 on seven-day player hours, top 68% of all ranked servers.

What player count does FreshDays 2x | Vanilla+ carry?

0 of 40 slots are filled on FreshDays 2x | Vanilla+ right now. Check: player average. 0 over the last seven days.

Server details

Which location does FreshDays 2x | Vanilla+ run from?

No region comes from FreshDays 2x | Vanilla+. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 157.85.92.137:29552.

What Rust version is FreshDays 2x | Vanilla+ on?

Rust network protocol 2635 and build 168909 on Linux is the build FreshDays 2x | Vanilla+ runs. Matching protocol is required to join. Let Steam update your game.

How does FreshDays 2x | Vanilla+ perform?

Reading: 222 server fps on average across the last 48 hours. It never dropped below 190. Check: entities. The peak was 30,104, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,571 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is FreshDays 2x | Vanilla+, and is it online now?

Check: connection. FreshDays 2x | Vanilla+ is online at this moment. Check: restart. The uptime it reports puts the last restart about 15 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 21 September 2026.

Rules and settings

What rules does FreshDays 2x | Vanilla+ enforce, and what are its settings?

Gather rate check: 2x. That comes from the name FreshDays 2x | Vanilla+. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.

What map is FreshDays 2x | Vanilla+ on?

Size 2,400 and seed 21474836: the game generates the procedural map on FreshDays 2x | Vanilla+ from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How do you connect to FreshDays 2x | Vanilla+?

Check: join. Open Rust, press F1, then enter client.connect 157.85.92.137:29552. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players Slots: 40.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly It wipes each week.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.