RUST METRICSFlight deck · live data
Data live Servers11,636 Players37,139 Populated2,912 Fresh wipes 3 h64 Scan5 min
‹ All servers157.85.90.206:28015
Online Full Queue Fresh wipe Wipe due No query

(US) RustRaiders Pure PVE | Raidable Bases - Skills

Online 157.85.90.206:28015 checked 8m ago

moddedoxidepve
COM 1 · connect

Server instruments

last reading Wed 02:00 UTC
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 36 SERVER FPS

Server fps

48 h low 22 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 156,817 ×1000

Entities

48 h range 124,347–161,332 · memory 5,713 MB
1239 ET SINCE RESTART 18:04

Uptime

18 h 4 min since its last restart, at the last reading
7-day average0peak 2
Rank#6,185top 28%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Memory5,713MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5204:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 18:11 UTC24d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on (US) RustRaiders Pure PVE | Raidable Bases - Skills when wipe day comes?

An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 3 hours in.

When does (US) RustRaiders Pure PVE | Raidable Bases - Skills wipe?

To tell the rhythm of (US) RustRaiders Pure PVE | Raidable Bases - Skills, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 24 days 9 hours ago the current world was made.

Tags

How should you read the tags on (US) RustRaiders Pure PVE | Raidable Bases - Skills?

These are the tags (US) RustRaiders Pure PVE | Raidable Bases - Skills publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does (US) RustRaiders Pure PVE | Raidable Bases - Skills appear in Rust Metrics lists and filters?

Rust Metrics lists featuring (US) RustRaiders Pure PVE | Raidable Bases - Skills: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does (US) RustRaiders Pure PVE | Raidable Bases - Skills hold among Rust servers?

Player hours over seven days put (US) RustRaiders Pure PVE | Raidable Bases - Skills at #6,185, in the top 28% of all ranked servers.

What player count does (US) RustRaiders Pure PVE | Raidable Bases - Skills carry?

1 of 100 slots are filled on (US) RustRaiders Pure PVE | Raidable Bases - Skills right now. Check: players over seven days. Average 0, peak 2. Check: 48-hour peak. 20:00 UTC, 2 players on average.

Server details

Which location does (US) RustRaiders Pure PVE | Raidable Bases - Skills run from?

Check: location. No region tag comes from (US) RustRaiders Pure PVE | Raidable Bases - Skills, but the name points to North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 157.85.90.206:28015.

What Rust version is (US) RustRaiders Pure PVE | Raidable Bases - Skills on?

Rust network protocol 2635 and build 168909 on Linux is the build (US) RustRaiders Pure PVE | Raidable Bases - Skills runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for (US) RustRaiders Pure PVE | Raidable Bases - Skills?

Check: fps. Average 51 server fps over the last 48 hours, low of 22. Within range. Peak entity count: 161,332. Buildings, deployables and all else included. Memory peak: 7,223 MB. Expect lag when fps falls and entities climb.

Is (US) RustRaiders Pure PVE | Raidable Bases - Skills up, and how often does it stay up?

Check: connection. (US) RustRaiders Pure PVE | Raidable Bases - Skills is online at this moment. By its reported uptime, the last restart was roughly 18 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

How is (US) RustRaiders Pure PVE | Raidable Bases - Skills configured, and what rules are in force?

Reading the name gives no gather rate for (US) RustRaiders Pure PVE | Raidable Bases - Skills. The group cap is 8 players, which is the default in the game. Mode check gives pve; other players are not fought. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

What map is (US) RustRaiders Pure PVE | Raidable Bases - Skills on?

Size 4,096 and seed 1: the game generates the procedural map on (US) RustRaiders Pure PVE | Raidable Bases - Skills from them. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name 4kM1O45SLD2ER_ver22.

Connection

How do you connect to (US) RustRaiders Pure PVE | Raidable Bases - Skills?

Press F1 in Rust and enter client.connect 157.85.90.206:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.