RUST METRICSFlight deck · live data
Data live Servers11,790 Players78,914 Populated3,567 Fresh wipes 3 h245 Scan5 min
‹ All servers157.85.86.79:20671
Offline Full Queue Fresh wipe Wipe due No query

Karavanas

Offline 157.85.86.79:20671 checked 17d ago

quad moddedoxidesoftcore
COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,591top 71%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 71% of all ranked servers, and #614 of the quad servers (top 77%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap23.6 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Thu 8 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 08:10 UTC21d ago 0 – running 0
Mon 14 Sep, 17:07 UTC45d ago 1 halved by day 3 23.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Karavanas when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 3 when it didn't.

What wipe timing does Karavanas follow?

Its rhythm cannot be told from the wipes of Karavanas on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 21 days 14 hours ago.

Lists and filters

How should you read the tags on Karavanas?

Check: tags. The game's server browser reads gmsoftcore (Game mode): Check: ruleset. Softcore, the easier option; mp40 (Max players): 40 slots in total; ts4 (Group limit): Team cap: 4; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167058 (Build): The server runs game build 167058; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from Karavanas. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Karavanas?

These Rust Metrics lists carry Karavanas: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Occupancy

What position does Karavanas hold among Rust servers?

Player hours over seven days put Karavanas at #15,591, in the top 71% of all ranked servers. Check: group rank. #614 among quad servers.

What is the population on Karavanas?

Karavanas is not responding; status offline, last seen 17 days 17 hours ago.

Operator and location

What location is Karavanas hosted in?

No region comes from Karavanas. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 157.85.86.79:20671.

What Rust version is Karavanas on?

Reading: Karavanas, Rust network protocol 2634 and build 167058, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is Karavanas up, and how often does it stay up?

Reading: offline. Karavanas last answered 17 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 14 September 2026.

Map and rules

How is Karavanas configured, and what rules are in force?

Check: gather rate. The name Karavanas does not state one. The group cap is 4 players, read as quad. Mode check gives softcore; Facepunch's lighter mode: some loot is kept. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Karavanas?

Check: map. Procedural, size 3,500, seed 300, generated by the game on Karavanas. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

What do you do to join Karavanas?

Press F1 in Rust and enter client.connect 157.85.86.79:20671. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmsoftcore,cs167058,ts4,^o^z

Game

gmsoftcore
Game mode Check: ruleset. Softcore, the easier option.
mp40
Max players 40 slots in total.
ts4
Group limit Team cap: 4.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167058
Build The server runs game build 167058.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.