RUST METRICSFlight deck · live data
Data live Servers11,612 Players36,584 Populated2,915 Fresh wipes 3 h70 Scan5 min
‹ All servers157.85.85.206:29629
Offline Full Queue Fresh wipe Wipe due No query

[ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival

Offline 157.85.85.206:29629 checked 20d ago

monthly wipes vanillamoddedcarbonpve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,831top 72%
Last wipe27d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct4 Oct8 Oct11 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

usual gap2.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 11hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 11hFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW27d ago 1 – running 0
Thu 1 Oct, 11:22 UTC27d ago 1 – 0.3 days 0
Sun 27 Sep, 11:16 UTC31d ago 3 halved by day 1 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival?

At their busiest, its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 1 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.

When does [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival wipe?

The only wipe for [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 27 days 13 hours ago. The tags state a wipe schedule of one wipe a month.

Lists and filters

How should you read the tags on [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival?

These are the tags [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Game build reading: 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival?

On Rust Metrics, [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival sits in these lists: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: South America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

Where does [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival sit in the rankings?

Ranking for [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival: #15,831 on seven-day player hours, top 72% of all ranked servers.

What is the population on [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival?

Status for [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival: offline. Last seen 20 days 12 hours ago.

Server details

Which location does [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival run from?

The name of [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival points to South America, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 157.85.85.206:29629.

What Rust version is [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival on?

Reading: [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival, Rust network protocol 2634 and build 166652, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival, and is it online now?

[ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival reports offline. The last reading came 20 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 27 September 2026.

Settings and map

What rules does [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival enforce, and what are its settings?

Reading the name gives no gather rate for [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival. 8 players per group, the default value. pve, fighting between players is off — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival?

Check: map. Procedural, size 3,000, seed 50000, generated by the game on [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How can you get onto [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival?

Press F1 in Rust and enter client.connect 157.85.85.206:29629. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/MMYVfVNh24.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^z,^y,^m,^v,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players 40 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166652
Build Game build reading: 166652.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.