RUST METRICSFlight deck · live data
Data live Servers11,886 Players99,275 Populated3,950 Fresh wipes 3 h394 Scan5 min
‹ All servers157.180.96.233:27015
Online Full Queue Fresh wipe Wipe due No query

RUSTIGY PVE - Night Zombies | Skill Tree | Events

Online EU 157.180.96.233:27015 checked 7m ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 15:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 126 SERVER FPS

Server fps

48 h low 121 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 79,561 ×1000

Entities

48 h range 77,288–79,704 · memory 1,881 MB
1239 ET SINCE RESTART 07:54

Uptime

7 h 54 min since its last restart, at the last reading
7-day average0peak 3
Rank#7,154top 32% · #2000 in EU
Last wipe27d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Memory1,881MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 2hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 2hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:09 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on RUSTIGY PVE - Night Zombies | Skill Tree | Events when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

When does RUSTIGY PVE - Night Zombies | Skill Tree | Events wipe?

Once a month RUSTIGY PVE - Night Zombies | Skill Tree | Events wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 27 days 22 hours ago. Its tags carry a monthly wipe schedule.

Lists and filters

How should you read the tags on RUSTIGY PVE - Night Zombies | Skill Tree | Events?

These are the tags RUSTIGY PVE - Night Zombies | Skill Tree | Events publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): The server browser files it under Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show RUSTIGY PVE - Night Zombies | Skill Tree | Events?

Rust Metrics lists featuring RUSTIGY PVE - Night Zombies | Skill Tree | Events: EU Rust servers, checked, Modded Rust servers, checked live, Rust PvE servers and Rust servers: zombie readings. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

What position does RUSTIGY PVE - Night Zombies | Skill Tree | Events hold among Rust servers?

Player hours over the last seven days put RUSTIGY PVE - Night Zombies | Skill Tree | Events at #7,154, #2,000 in Europe, in the top 32% of all ranked servers.

What player count does RUSTIGY PVE - Night Zombies | Skill Tree | Events carry?

0 of 50 slots are filled on RUSTIGY PVE - Night Zombies | Skill Tree | Events right now. Check: players over seven days. Average 0, peak 3. The last 48 hours peaked at 19:00 UTC, averaging 1 players at that hour.

Operator and location

Which location does RUSTIGY PVE - Night Zombies | Skill Tree | Events run from?

RUSTIGY PVE - Night Zombies | Skill Tree | Events gives Europe as its location, with the EU tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 157.180.96.233:27015.

What Rust version is RUSTIGY PVE - Night Zombies | Skill Tree | Events on?

Rust network protocol 2635 and build 168909 on Linux is the build RUSTIGY PVE - Night Zombies | Skill Tree | Events runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on RUSTIGY PVE - Night Zombies | Skill Tree | Events within range?

Over the last 48 hours the average was 142 server fps; the floor was 121. Reading: 79,704 entities at the highest. That covers buildings, deployables and everything else. Reading: 3,047 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

How reliable is RUSTIGY PVE - Night Zombies | Skill Tree | Events, and is it online now?

RUSTIGY PVE - Night Zombies | Skill Tree | Events reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 7 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

How is RUSTIGY PVE - Night Zombies | Skill Tree | Events configured, and what rules are in force?

No gather rate appears in the name: RUSTIGY PVE - Night Zombies | Skill Tree | Events. The group cap is 8 players, which is the default in the game. pve, fighting between players is off — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is RUSTIGY PVE - Night Zombies | Skill Tree | Events on?

From seed 1462615411, the game generates the procedural map on RUSTIGY PVE - Night Zombies | Skill Tree | Events. Its size is 3,700. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Procedural:3700.

Connection

How can you get onto RUSTIGY PVE - Night Zombies | Skill Tree | Events?

Check: join. Open Rust, press F1, then enter client.connect 157.180.96.233:27015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/xSaNBsMx2k is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.