CHILLZONE - PVE | NO KILLING/STEALING/RAIDING
Offline NA 156.236.84.45:28010 checked 28d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 35/200
- 21/200
- 69/100
- 9/100
- 14/150
- 8/420
Quick answers
from the figures on this pageWipe timing
What wipe timing does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING follow?
An estimate from the force wipe gives CHILLZONE - PVE | NO KILLING/STEALING/RAIDING's next wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 55 days 21 hours ago. Its tags carry a monthly wipe schedule.
Tag meanings
Which tags does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts20 (Group limit): You may team up with at most 20; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^r (Roleplay): Roleplay is the purpose of this server; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; NA (North America): Its browser listing: North America from CHILLZONE - PVE | NO KILLING/STEALING/RAIDING. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING appear in Rust Metrics lists and filters?
These Rust Metrics lists carry CHILLZONE - PVE | NO KILLING/STEALING/RAIDING: Modded Rust servers, checked live, Rust PvE servers, Rust roleplay servers and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
Where does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING sit in the rankings?
Player hours over the last seven days put CHILLZONE - PVE | NO KILLING/STEALING/RAIDING at #16,408, #1,629 in North America, in the top 69% of all ranked servers.
How full does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING get?
Status for CHILLZONE - PVE | NO KILLING/STEALING/RAIDING: offline. Last seen 28 days ago.
Server
Which location does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING run from?
CHILLZONE - PVE | NO KILLING/STEALING/RAIDING gives North America as its location, with the NA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 156.236.84.45:28010.
What Rust version is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING on?
Version check: Rust network protocol 2633 and build 165217 on Linux, run by CHILLZONE - PVE | NO KILLING/STEALING/RAIDING. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING, and is it online?
CHILLZONE - PVE | NO KILLING/STEALING/RAIDING reports offline. The last reading came 28 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
What settings and rules apply on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
Check: gather rate. The name CHILLZONE - PVE | NO KILLING/STEALING/RAIDING does not state one. Group size, maximum: 20 players. Mode check gives roleplay; roleplay rules, jobs and towns. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
From seed 1337, the game generates the procedural map on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING. Its size is 4,096. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: Custom Map.
Join
What do you do to join CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
To join: start Rust, press F1 and type client.connect 156.236.84.45:28010. Or press Launch Rust here and Steam opens the game and connects you. https://discord.com/invite/esCaNaG6kf is where its website sits.