Revenge
Offline NA 156.236.84.31:28040 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 29/175
- 7/90
- 3/1000
- 1/15
- 0/50
- 0/50
Quick answers
from the figures on this pageWipe timing
What wipe timing does Revenge follow?
The estimate for Revenge's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 50 days 3 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Tag meanings
How should you read the tags on Revenge?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Game build reading: 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): Its browser listing: North America from Revenge. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Revenge?
These Rust Metrics lists carry Revenge: Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
Where does Revenge sit in the rankings?
Top 69% of all ranked servers: Revenge takes #16,408 on seven-day player hours and #1,629 in North America.
How full does Revenge get?
Status for Revenge: offline. Last seen 27 days 11 hours ago.
Server details
What location is Revenge hosted in?
Reading: location. The NA tag puts Revenge in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 156.236.84.31:28040.
What Rust version is Revenge on?
Version check: Rust network protocol 2633 and build 163794 on Linux, run by Revenge. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Revenge, and is it online?
Reading: offline. Revenge last answered 27 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does Revenge enforce, and what are its settings?
Reading the name gives no gather rate for Revenge. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is Revenge on?
From seed 1, the game generates the procedural map on Revenge. Its size is 2,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to Revenge?
Press F1 in Rust and enter client.connect 156.236.84.31:28040. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
