Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly
Offline NA 154.9.164.185:28015 checked 13d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:58 UTC, in 1d 19h. Its weekly schedule tag · low confidence
Coming wipes
- WPT 1Thu 29 Oct, 18:58 UTC1d 19h
- WPT 2Thu 5 Nov, 19:00 UTC8d 19hFW
- WPT 3Thu 12 Nov, 18:58 UTC15d 19h
- WPT 4Thu 19 Nov, 18:58 UTC22d 19h
- WPT 5Thu 26 Nov, 18:58 UTC29d 19h
- WPT 6Thu 3 Dec, 19:00 UTC36d 19hFW
- WPT 7Thu 10 Dec, 18:58 UTC43d 19h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:58 UTC FW26d ago | 2 | – | running | 0 |
| Wed 30 Sep, 22:22 UTC27d ago | 2 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 2/50
- 1/75
- 311/2000
- 150/200
- 56/200
- 43/200
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 15 hours in.
How often does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly wipe, and when?
Its tag guides the prediction: too few of Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly's wipes are on record to confirm its schedule. On Thursday 29 October at 18:58 UTC its next wipe is due. The world in play was created 26 days 4 hours ago. The tags state a wipe schedule of one wipe a week.
Tags
Which tags does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly carry, and what do they mean?
These are the tags Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): Game build reading: 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^w (Weekly): It wipes each week; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; NA (North America): Its browser listing: North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly appear in Rust Metrics lists and filters?
On Rust Metrics, Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly sits in these lists: Modded Rust servers, checked live, Rust PvE servers, Rust servers: zombie readings and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Population
Where does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly sit in the rankings?
Top 70% of all ranked servers: Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly takes #15,225 on seven-day player hours and #1,545 in North America.
What player count does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly carry?
Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is not responding; status offline, last seen 13 days 2 hours ago.
Server details
Where does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly sit?
Reading: location. The NA tag puts Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 154.9.164.185:28015.
What Rust version is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly on?
Version check: Rust network protocol 2634 and build 167398 on Windows, run by Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly. Matching protocol is required to join. Let Steam update your game.
Is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly up, and how often does it stay up?
Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly reports offline. The last reading came 13 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 30 September 2026.
Map and rules
What rules does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly enforce, and what are its settings?
Reading the name gives no gather rate for Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly. 8 players per group, the default value. The mode is pve. Note the following: no combat against other players. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.
What map is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly on?
Check: map. Procedural, size 4,500, seed 79, generated by the game on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How do you connect to Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
Press F1 in Rust and enter client.connect 154.9.164.185:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.