RUST METRICSFlight deck · live data
Data live Servers11,826 Players80,135 Populated3,731 Fresh wipes 3 h265 Scan5 min
‹ All servers152.89.199.55:10000
Online Full Queue Fresh wipe Wipe due No query

Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий

Online 152.89.199.55:10000 checked 12m ago

2x duo weekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 13:00 UTC
0 25 50 75 100 PAX 23 /100

Players now

23% full 7-day avg7-day peak 283, past the slots
0 10 30 60 120 256 FPS 48 SERVER FPS

Server fps

48 h low 48 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 137,528 ×1000

Entities

48 h range 137,528–180,168 · memory 3,566 MB
1239 ET SINCE RESTART 07:59

Uptime

7 h 59 min since its last restart, at the last reading
7-day average77peak 283
Rank#248top 1%
Last wipe6d agoweekly schedule
Next wipe15hFri 30 Oct, 06:01 UTC
Memory3,566MB48 h peak 79 players
REC 1

Players

AveragePeak
02040608015:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers, and #22 of the duo servers (top 5%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 06:01 UTC, in 15h. Every Friday at 06:01 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak221players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. WPT 1Fri 30 Oct, 06:01 UTC15h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 4hFW
  3. WPT 3Fri 6 Nov, 06:01 UTC7d 15h
  4. WPT 4Fri 13 Nov, 06:01 UTC14d 15h
  5. WPT 5Fri 20 Nov, 06:01 UTC21d 15h
  6. WPT 6Fri 27 Nov, 06:01 UTC28d 15h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 4hFW
  8. WPT 8Fri 4 Dec, 06:01 UTC35d 15h

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 283, 6 hours in, with 69 in the queue.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 06:01 UTC6d ago 283+69 queue – running 9
Fri 16 Oct, 06:01 UTC13d ago 188 halved by day 3 7 days 1
Fri 9 Oct, 06:01 UTC20d ago 192 halved by day 3 7 days 3
Fri 2 Oct, 06:01 UTC27d ago 387+71 queue halved by day 2 7 days 14
Fri 25 Sep, 06:01 UTC34d ago 162 halved by day 3 7 days 5
Fri 18 Sep, 06:01 UTC41d ago 224+31 queue halved by day 3 7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий when wipe day comes?

The busiest point of its recent wipes drew 221 players on average. 6 hours after the wipe the crowd peaked on the latest wipe, with 69 more in the queue. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 3 it fell below half.

How often does Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий wipe, and when?

The wipe rhythm of Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий is every Friday at 06:01 UTC. Due on Friday 30 October at 06:01 UTC is its next wipe. The world it runs now was made 6 days 8 hours ago. Its tags carry a weekly wipe schedule.

Lists and filters

How should you read the tags on Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий?

These are the tags Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts2 (Group limit): You may team up with at most 2; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^w (Weekly): Wipe cycle: weekly; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; jp1 (Custom tag): This tag is non-standard, added by the owner or a plugin. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Who operates Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий?

Check: operator. Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий publishes a magicrust.gg hostname, and 35 other servers we track do too. Same operator, most likely.

Where does Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий appear in Rust Metrics lists and filters?

On Rust Metrics, Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий sits in these lists: 2x Rust servers, checked live, Duo Rust servers, EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.

Player count

What position does Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий hold among Rust servers?

Ranking for Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий: #248 on seven-day player hours, top 1% of all ranked servers. Check: group rank. #22 among duo servers.

What is the population on Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий?

Current headcount on Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий: 23 players, 100 slots available. Check: players over seven days. Average 77, peak 283. Check: 48-hour peak. 16:00 UTC, 73 players on average.

Server

Which location does Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий run from?

Reading: location. Nothing in the tags, but the name of Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий points to Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 152.89.199.55:10000.

What Rust version is Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий on?

Reading: Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий?

Over the last 48 hours the average was 48 server fps; the floor was 48. Check: entities. The peak was 180,168, counting buildings, deployables and the rest of the world. Reading: 5,608 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий up, and how often does it stay up?

Check: connection. Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий is online at this moment. Check: restart. The uptime it reports puts the last restart about 7 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What rules does Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий enforce, and what are its settings?

The name carries the rate: 2x gather on Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий. Groups stop at 2 players. The label given is duo. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий?

Check: map. Procedural, size 4,000, seed 1112022, generated by the game on Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name BAЙП ЧEPEЗ 16 Ч..

Connection

How do you connect to Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий?

Press F1 in Rust and enter client.connect 152.89.199.55:10000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://magicrust.gg/serv28.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,jp1,$r?,v2635,^w,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts2
Group limit You may team up with at most 2.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Other

jp1
Custom tag This tag is non-standard, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.