Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий
Online 152.89.199.55:10000 checked 12m ago
Server instruments
last reading Thu 13:00 UTCPlayers now
23% full 7-day avg7-day peak 283, past the slotsServer fps
48 h low 48 · below 20 is lag, below 10 is badEntities
48 h range 137,528–180,168 · memory 3,566 MBUptime
7 h 59 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 1% of all ranked servers, and #22 of the duo servers (top 5%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 06:01 UTC, in 15h. Every Friday at 06:01 UTC · high confidence
Coming wipes
- WPT 1Fri 30 Oct, 06:01 UTC15h
- WPT 2Thu 5 Nov, 19:00 UTC7d 4hFW
- WPT 3Fri 6 Nov, 06:01 UTC7d 15h
- WPT 4Fri 13 Nov, 06:01 UTC14d 15h
- WPT 5Fri 20 Nov, 06:01 UTC21d 15h
- WPT 6Fri 27 Nov, 06:01 UTC28d 15h
- WPT 7Thu 3 Dec, 19:00 UTC35d 4hFW
- WPT 8Fri 4 Dec, 06:01 UTC35d 15h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 283, 6 hours in, with 69 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 06:01 UTC6d ago | 283+69 queue | – | running | 9 |
| Fri 16 Oct, 06:01 UTC13d ago | 188 | halved by day 3 | 7 days | 1 |
| Fri 9 Oct, 06:01 UTC20d ago | 192 | halved by day 3 | 7 days | 3 |
| Fri 2 Oct, 06:01 UTC27d ago | 387+71 queue | halved by day 2 | 7 days | 14 |
| Fri 25 Sep, 06:01 UTC34d ago | 162 | halved by day 3 | 7 days | 5 |
| Fri 18 Sep, 06:01 UTC41d ago | 224+31 queue | halved by day 3 | 7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 414/450
- 180/200
- 32/200
- 57/200
- 12/200
- 9/350
Quick answers
from the figures on this pageReset cycle
What happens on Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий when wipe day comes?
The busiest point of its recent wipes drew 221 players on average. 6 hours after the wipe the crowd peaked on the latest wipe, with 69 more in the queue. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 3 it fell below half.
How often does Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий wipe, and when?
The wipe rhythm of Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий is every Friday at 06:01 UTC. Due on Friday 30 October at 06:01 UTC is its next wipe. The world it runs now was made 6 days 8 hours ago. Its tags carry a weekly wipe schedule.
Lists and filters
How should you read the tags on Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий?
These are the tags Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts2 (Group limit): You may team up with at most 2; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^w (Weekly): Wipe cycle: weekly; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; jp1 (Custom tag): This tag is non-standard, added by the owner or a plugin. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Who operates Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий?
Check: operator. Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий publishes a magicrust.gg hostname, and 35 other servers we track do too. Same operator, most likely.
Where does Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий appear in Rust Metrics lists and filters?
On Rust Metrics, Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий sits in these lists: 2x Rust servers, checked live, Duo Rust servers, EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.
Player count
What position does Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий hold among Rust servers?
Ranking for Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий: #248 on seven-day player hours, top 1% of all ranked servers. Check: group rank. #22 among duo servers.
What is the population on Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий?
Current headcount on Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий: 23 players, 100 slots available. Check: players over seven days. Average 77, peak 283. Check: 48-hour peak. 16:00 UTC, 73 players on average.
Server
Which location does Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий run from?
Reading: location. Nothing in the tags, but the name of Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий points to Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 152.89.199.55:10000.
What Rust version is Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий on?
Reading: Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий?
Over the last 48 hours the average was 48 server fps; the floor was 48. Check: entities. The peak was 180,168, counting buildings, deployables and the rest of the world. Reading: 5,608 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
Is Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий up, and how often does it stay up?
Check: connection. Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий is online at this moment. Check: restart. The uptime it reports puts the last restart about 7 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What rules does Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий enforce, and what are its settings?
The name carries the rate: 2x gather on Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий. Groups stop at 2 players. The label given is duo. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий?
Check: map. Procedural, size 4,000, seed 1112022, generated by the game on Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name BAЙП ЧEPEЗ 16 Ч..
Connection
How do you connect to Magic Rust #28 — Modded 2x (Duo) | HOBOCИБ | Pyccкий?
Press F1 in Rust and enter client.connect 152.89.199.55:10000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://magicrust.gg/serv28.
