RUST METRICSFlight deck · live data
Data live Servers11,696 Players39,834 Populated3,002 Fresh wipes 3 h90 Scan5 min
‹ All servers151.242.74.235:28015
Offline Full Queue Fresh wipe Wipe due No query

RustGalaxy Japan Test Server

Offline EA 151.242.74.235:28015 checked 22h ago

monthly wipes vanillaoxide
COM 1 · connect

Server instruments

last reading Wed 03:00 UTC
0 0.2 0.5 0.8 1 PAX 0 /?

Players now

no slots published 7-day avg
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 22 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 105,068 ×1000

Entities

48 h range 101,609–105,177 · memory 2,697 MB
1239 ET SINCE RESTART 06:35

Uptime

6 h 35 min since its last restart, at the last reading
7-day average0peak –
Rank#15,353top 69% · #500 in EA
Last wipe27d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Memory2,697MBat the last reading
REC 1

Players

AveragePeak
0123420:0021:0023:0000:0002:0003:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304020:0021:0023:0000:0002:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does RustGalaxy Japan Test Server wipe?

From the force wipe, the next wipe of RustGalaxy Japan Test Server is an estimate. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 27 days 8 hours ago. A monthly wipe schedule is published in its tags.

Tags

How should you read the tags on RustGalaxy Japan Test Server?

These are the tags RustGalaxy Japan Test Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): 0 slots in total; ts100 (Group limit): Team cap: 100; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Plugin framework in use: Oxide (uMod); EA (East Asia): East Asia is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who operates RustGalaxy Japan Test Server?

Check: operator. RustGalaxy Japan Test Server publishes a rustgalaxy.com hostname, and 11 other servers we track do too. Same operator, most likely.

Where does RustGalaxy Japan Test Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry RustGalaxy Japan Test Server: Rust community servers: live readings and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does RustGalaxy Japan Test Server hold among Rust servers?

Ranked by seven-day player hours, RustGalaxy Japan Test Server sits at #15,353 and #500 in Asia, inside the top 69%.

What player count does RustGalaxy Japan Test Server carry?

Reading for RustGalaxy Japan Test Server: offline at this moment; last seen 22 hours ago. Check: player average. 0 over the last seven days.

Operator and location

Which location does RustGalaxy Japan Test Server run from?

Its EA tag places RustGalaxy Japan Test Server in Asia. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 151.242.74.235:28015.

What Rust version is RustGalaxy Japan Test Server on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by RustGalaxy Japan Test Server. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for RustGalaxy Japan Test Server?

Over the last 48 hours the average was 28 server fps; the floor was 22. Peak entity count: 105,177. Buildings, deployables and all else included. Reading: 2,697 MB of memory at the highest. Expect lag when fps falls and entities climb.

What is the uptime on RustGalaxy Japan Test Server, and is it online?

Reading: offline. RustGalaxy Japan Test Server last answered 22 hours ago. By its reported uptime, the last restart was roughly 6 hours ago. Reading: 17% uptime over the last 1 full day. It was up 4 of 24 hours. The first sighting on Rust Metrics was 27 October 2026.

Rules and settings

What settings and rules apply on RustGalaxy Japan Test Server?

No gather rate appears in the name: RustGalaxy Japan Test Server. Check: group limit. Up to 100 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Oxide plugins are running. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.

Which map is live on RustGalaxy Japan Test Server?

From seed 1337, the game generates the procedural map on RustGalaxy Japan Test Server. Its size is 4,000. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.

Join

How can you get onto RustGalaxy Japan Test Server?

Check: join. Open Rust, press F1, then enter client.connect 151.242.74.235:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/uJeMnpN92P is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^m,^v,EA,gmrust,cs168909,ts100,^o

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp0
Max players 0 slots in total.
ts100
Group limit Team cap: 100.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).

Region

EA
East Asia East Asia is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.