RUST METRICSFlight deck · live data
Data live Servers11,659 Players48,364 Populated3,165 Fresh wipes 3 h117 Scan5 min
‹ All servers151.240.121.10:25787
Online Full Queue Fresh wipe Wipe due No query

[DE/GER] Bagaluten-Ödland

Online EU 151.240.121.10:25787 checked 9m ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 07:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 202 SERVER FPS

Server fps

48 h low 148 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 72,184 ×1000

Entities

48 h range 68,887–74,391 · memory 1,606 MB
1239 ET SINCE RESTART 02:13

Uptime

2 h 13 min since its last restart, at the last reading
7-day average0peak 3
Rank#4,692top 21% · #1636 in EU
Last wipe9d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Memory1,606MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75110:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 21% of all ranked servers, top 56% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

usual gap4.3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 9hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 9hFW

The first 48 hours of its last wipes

Tue 20 OctThu 15 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 04:59 UTC9d ago 2 – running 0
Thu 15 Oct, 06:46 UTC14d ago 1 held half 4.9 days 1
Sun 11 Oct, 12:18 UTC17d ago 1 held half 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on [DE/GER] Bagaluten-Ödland when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 27 hours. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does [DE/GER] Bagaluten-Ödland wipe, and when?

With the force wipe, once a month, [DE/GER] Bagaluten-Ödland wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 9 days 4 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Lists and filters

Which tags does [DE/GER] Bagaluten-Ödland carry, and what do they mean?

These are the tags [DE/GER] Bagaluten-Ödland publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): The server browser files it under Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does [DE/GER] Bagaluten-Ödland appear in Rust Metrics lists and filters?

Rust Metrics lists featuring [DE/GER] Bagaluten-Ödland: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Player count

What position does [DE/GER] Bagaluten-Ödland hold among Rust servers?

Player hours over the last seven days put [DE/GER] Bagaluten-Ödland at #4,692, #1,636 in Europe, in the top 21% of all ranked servers.

What player count does [DE/GER] Bagaluten-Ödland carry?

Current headcount on [DE/GER] Bagaluten-Ödland: 0 players, 10 slots available. Seven-day check: 0 players on average. Peak reading: 3. Average at the busiest hour was 1 players, at 15:00 UTC over the last 48 hours.

Operator and location

Where does [DE/GER] Bagaluten-Ödland sit?

[DE/GER] Bagaluten-Ödland gives Europe as its location, with the EU tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 151.240.121.10:25787.

What Rust version is [DE/GER] Bagaluten-Ödland on?

Reading: [DE/GER] Bagaluten-Ödland, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

Is performance on [DE/GER] Bagaluten-Ödland within range?

Check: fps. Average 177 server fps over the last 48 hours, low of 148. Within range. Reading: 74,391 entities at the highest. That covers buildings, deployables and everything else. Reading: 3,401 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is [DE/GER] Bagaluten-Ödland, and is it online now?

Reading: online. [DE/GER] Bagaluten-Ödland answers right now. By its reported uptime, the last restart was roughly 2 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 11 October 2026.

Rules and settings

What rules does [DE/GER] Bagaluten-Ödland enforce, and what are its settings?

Check: gather rate. The name [DE/GER] Bagaluten-Ödland does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives pve; other players are not fought. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is [DE/GER] Bagaluten-Ödland on?

Size 3,500 and seed 1338986572: the game generates the procedural map on [DE/GER] Bagaluten-Ödland from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How do you connect to [DE/GER] Bagaluten-Ödland?

Press F1 in Rust and enter client.connect 151.240.121.10:25787. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^p,^m,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.