PSIS GRID
Online 15.235.23.50:20092 checked 11m ago
Server instruments
last reading Thu 22:00 UTCPlayers now
3% full 7-day avg7-day peakServer fps
48 h low 234 · below 20 is lag, below 10 is badEntities
48 h range 7,387–13,951 · memory 1,985 MBUptime
0 h 14 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 20:54 UTC3h ago | – | – | – | 0 |
| Wed 28 Oct, 20:43 UTC1d ago | – | – | – | 5 |
| Tue 27 Oct, 21:37 UTC2d ago | – | – | – | 3 |
| Mon 26 Oct, 23:24 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 19:25 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 19:10 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 21:02 UTC4d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 142/300
- 55/100
- 0/50
- 2/3300
- 2/300
- 2/50
Quick answers
from the figures on this pageWipe timing
When does PSIS GRID wipe?
No wipe schedule is kept by PSIS GRID, which makes a new world every few hours; those resets do not count as wipes.
Tags
How should you read the tags on PSIS GRID?
These are the tags PSIS GRID publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does PSIS GRID appear in Rust Metrics lists and filters?
Rust Metrics lists featuring PSIS GRID: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player count
What position does PSIS GRID hold among Rust servers?
Player hours over seven days put PSIS GRID at #4,550, in the top 20% of all ranked servers.
What is the population on PSIS GRID?
Current headcount on PSIS GRID: 1 players, 30 slots available. Check: players over seven days. Average 1, peak 9. Average at the busiest hour was 7 players, at 21:00 UTC over the last 48 hours.
Server
What location is PSIS GRID hosted in?
Reading: location. PSIS GRID gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 15.235.23.50:20092.
What Rust version is PSIS GRID on?
Reading: PSIS GRID, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
Is performance on PSIS GRID within range?
Check: fps. Average 239 server fps over the last 48 hours, low of 234. Within range. Reading: 13,951 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,940 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is PSIS GRID up, and how often does it stay up?
PSIS GRID reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 14 minutes ago. Uptime for the last 4 full days: 52 of 96 hours, or 54%. Check: first contact. Rust Metrics logged it on 25 October 2026.
Settings and map
How is PSIS GRID configured, and what rules are in force?
Reading the name gives no gather rate for PSIS GRID. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on PSIS GRID?
Size 1,750 and seed 1: the game generates the procedural map on PSIS GRID from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
What do you do to join PSIS GRID?
Check: join. Open Rust, press F1, then enter client.connect 15.235.23.50:20092. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.