Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins
Online NA 15.204.10.92:28015 checked 10m ago
Server instruments
last reading Thu 21:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 23 · below 20 is lag, below 10 is badEntities
48 h range 119,237–125,002 · memory 3,171 MBUptime
2 h 50 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers, top 47% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 20hFW
- WPT 2Thu 12 Nov, 18:25 UTC13d 19h
- WPT 3Thu 19 Nov, 18:25 UTC20d 19h
- WPT 4Thu 26 Nov, 18:25 UTC27d 19h
- WPT 5Thu 3 Dec, 19:00 UTC34d 20hFW
- WPT 6Thu 10 Dec, 18:25 UTC41d 19h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 18:25 UTC4h ago | – | – | running | 0 |
| Thu 22 Oct, 18:29 UTC7d ago | 2 | – | – | 0 |
| Thu 15 Oct, 18:27 UTC14d ago | 2 | held half | 7 days | 0 |
| Thu 8 Oct, 18:27 UTC21d ago | 2 | halved by day 5 | 7 days | 0 |
| Thu 1 Oct, 18:30 UTC FW28d ago | 2 | held half | 7 days | 0 |
| Thu 24 Sep, 18:32 UTC35d ago | 2 | held half | 7 days | 0 |
| Thu 17 Sep, 18:30 UTC42d ago | 1 | halved by day 6 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 13/50
- 6/75
- 268/2000
- 83/200
- 44/200
- 38/200
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?
The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 8 hours in. The crowd stayed above half that peak until the next wipe in 80% of its recent wipes. When it didn't hold, by day 5 it fell below half.
How often does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins wipe, and when?
every Thursday at 18:25 UTC is how Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 4 hours ago the current world was made. Its tags carry a weekly wipe schedule.
Tags
How should you read the tags on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?
Tags published by Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^w (Weekly): Check: wipe cycle. Every week; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): Its browser listing: North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins appear in Rust Metrics lists and filters?
On Rust Metrics, Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins sits in these lists: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Population
Where does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins sit in the rankings?
Player hours over the last seven days put Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins at #5,163, #874 in North America, in the top 23% of all ranked servers.
What is the population on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?
Current headcount on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins: 0 players, 100 slots available. Seven-day check: 0 players on average. Peak reading: 2. Check: 48-hour peak. 01:00 UTC, 1 players on average.
Server details
Where does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins sit?
Reading: location. The NA tag puts Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 15.204.10.92:28015.
What Rust version is Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins within range?
Reading: 37 server fps on average across the last 48 hours. It never dropped below 23. Peak entity count: 125,002. Buildings, deployables and all else included. Memory peak: 5,320 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins, and is it online?
Check: connection. Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins is online at this moment. Reading: uptime. About 2 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What rules does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins enforce, and what are its settings?
No gather rate appears in the name: Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins. 8 players per group, the default value. Mode check gives pve; other players are not fought. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?
From seed 2045240738, the game generates the procedural map on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
What do you do to join Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?
To join: start Rust, press F1 and type client.connect 15.204.10.92:28015. Or press Launch Rust here and Steam opens the game and connects you.