RUST METRICSFlight deck · live data
Data live Servers11,789 Players78,653 Populated3,571 Fresh wipes 3 h243 Scan5 min
‹ All servers15.204.10.92:28015
Online Full Queue Fresh wipe Wipe due No query

Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins

Online NA 15.204.10.92:28015 checked 10m ago

weekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 21:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 51 SERVER FPS

Server fps

48 h low 23 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 125,002 ×1000

Entities

48 h range 119,237–125,002 · memory 3,171 MB
1239 ET SINCE RESTART 02:50

Uptime

2 h 50 min since its last restart, at the last reading
7-day average0peak 2
Rank#5,163top 23% · #874 in NA
Last wipe4h agoweekly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Memory3,171MB48 h peak 1 players
REC 1

Players

AveragePeakWipe
00.250.50.75123:0008:0017:0003:0012:0021:00Wiped Thu 29 Oct, 18:25 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
02040608023:0008:0017:0003:0012:0021:00Wiped Thu 29 Oct, 18:25 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers, top 47% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held80%else halves by day 5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 20hFW
  2. WPT 2Thu 12 Nov, 18:25 UTC13d 19h
  3. WPT 3Thu 19 Nov, 18:25 UTC20d 19h
  4. WPT 4Thu 26 Nov, 18:25 UTC27d 19h
  5. WPT 5Thu 3 Dec, 19:00 UTC34d 20hFW
  6. WPT 6Thu 10 Dec, 18:25 UTC41d 19h

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 18:25 UTC4h ago – – running 0
Thu 22 Oct, 18:29 UTC7d ago 2 – – 0
Thu 15 Oct, 18:27 UTC14d ago 2 held half 7 days 0
Thu 8 Oct, 18:27 UTC21d ago 2 halved by day 5 7 days 0
Thu 1 Oct, 18:30 UTC FW28d ago 2 held half 7 days 0
Thu 24 Sep, 18:32 UTC35d ago 2 held half 7 days 0
Thu 17 Sep, 18:30 UTC42d ago 1 halved by day 6 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?

The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 8 hours in. The crowd stayed above half that peak until the next wipe in 80% of its recent wipes. When it didn't hold, by day 5 it fell below half.

How often does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins wipe, and when?

every Thursday at 18:25 UTC is how Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 4 hours ago the current world was made. Its tags carry a weekly wipe schedule.

Tags

How should you read the tags on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?

Tags published by Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^w (Weekly): Check: wipe cycle. Every week; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): Its browser listing: North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins appear in Rust Metrics lists and filters?

On Rust Metrics, Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins sits in these lists: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Population

Where does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins sit in the rankings?

Player hours over the last seven days put Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins at #5,163, #874 in North America, in the top 23% of all ranked servers.

What is the population on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?

Current headcount on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins: 0 players, 100 slots available. Seven-day check: 0 players on average. Peak reading: 2. Check: 48-hour peak. 01:00 UTC, 1 players on average.

Server details

Where does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins sit?

Reading: location. The NA tag puts Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 15.204.10.92:28015.

What Rust version is Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins within range?

Reading: 37 server fps on average across the last 48 hours. It never dropped below 23. Peak entity count: 125,002. Buildings, deployables and all else included. Memory peak: 5,320 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins, and is it online?

Check: connection. Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins is online at this moment. Reading: uptime. About 2 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What rules does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins enforce, and what are its settings?

No gather rate appears in the name: Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins. 8 players per group, the default value. Mode check gives pve; other players are not fought. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?

From seed 2045240738, the game generates the procedural map on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?

To join: start Rust, press F1 and type client.connect 15.204.10.92:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.