RUST METRICSFlight deck · live data
Data live Servers11,689 Players59,961 Populated3,456 Fresh wipes 3 h106 Scan5 min
‹ All servers149.56.31.2:25594
Offline Full Queue Fresh wipe Wipe due No query

TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE!

Offline NA 149.56.31.2:25594 checked 39d ago

monthly wipes vanillamoddedcarbonpremium
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,263#1483 in NA
Last wipe39d agomonthly schedule
Next wipe8d 8hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence

usual gap0.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 8hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 8hFW

The first 48 hours of its last wipes

Fri 18 SepFri 18 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 17:50 UTC39d ago 1 – running 0
Fri 18 Sep, 09:49 UTC40d ago 2 – 0.3 days 0
Thu 17 Sep, 06:30 UTC41d ago 2 – 1.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE!?

An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 1 hours.

How often does TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! wipe, and when?

Once a month TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 39 days 17 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Tag meanings

How should you read the tags on TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE!?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts16 (Group limit): Teams are capped at 16; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon; ^q (Premium): Check: access. Premium players only; NA (North America): The server browser files it under North America from TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE!. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE!?

These Rust Metrics lists carry TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE!: Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! sit in the rankings?

Top – of all ranked servers: TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! takes #13,263 on seven-day player hours and #1,483 in North America.

What player count does TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! carry?

Status for TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE!: offline. Last seen 39 days 16 hours ago.

Server details

Where does TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! sit?

Reading: location. The NA tag puts TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 149.56.31.2:25594.

What Rust version is TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! on?

Rust network protocol 2633 and build 164530 on Linux is the build TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! runs. To get in, your game needs the same protocol; Steam applies the update.

Is TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! up, and how often does it stay up?

Check: connection. TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! is offline at this moment. Last contact was 39 days 16 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 16 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! enforce, and what are its settings?

No gather rate appears in the name: TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE!. The cap on groups is 16 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: access. Premium players only. VAC is on. That is Valve's anti-cheat.

Which map is live on TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE!?

Size 4,250 and seed 1337: the game generates the procedural map on TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! from them. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.

How to join

What do you do to join TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE!?

To join: start Rust, press F1 and type client.connect 149.56.31.2:25594. Or press Launch Rust here and Steam opens the game and connects you. Check: access. Premium players only.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^z,^y,^m,^v,NA,gmrust,cs164530,^q,ts16

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts16
Group limit Teams are capped at 16.
v2633
Protocol Protocol 2633: join only on the same game version.
cs164530
Build The server runs game build 164530.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.
^q
Premium Check: access. Premium players only.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.