dev.chatazdykty.pl
Online EU 149.50.101.40:30183 checked 10m ago
Server instruments
last reading Thu 11:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 185 · below 20 is lag, below 10 is badEntities
48 h range 7,883–10,191 · memory 1,327 MBUptime
1 days 17 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 5hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 5hFW
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 17:18 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 45/200
- 30/200
- 20/140
- 15/150
- 31/100
- 19/75
Quick answers
from the figures on this pageReset cycle
How often does dev.chatazdykty.pl wipe, and when?
With the force wipe, once a month, dev.chatazdykty.pl wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 44 hours ago the current world was made. Its tags carry a monthly wipe schedule.
Tags
How should you read the tags on dev.chatazdykty.pl?
Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon; EU (Europe): The server browser files it under Europe from dev.chatazdykty.pl. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show dev.chatazdykty.pl?
On Rust Metrics, dev.chatazdykty.pl sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Occupancy
Where does dev.chatazdykty.pl sit in the rankings?
Ranked by seven-day player hours, dev.chatazdykty.pl sits at #11,300 and #2,353 in Europe, inside the top 51%.
What is the population on dev.chatazdykty.pl?
Current headcount on dev.chatazdykty.pl: 0 players, 5 slots available. Seven-day check: 0 players on average. Peak reading: 1. Average at the busiest hour was 1 players, at 18:00 UTC over the last 48 hours.
Server
Which location does dev.chatazdykty.pl run from?
Its EU tag places dev.chatazdykty.pl in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 149.50.101.40:30183.
What Rust version is dev.chatazdykty.pl on?
Reading: dev.chatazdykty.pl, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How does dev.chatazdykty.pl perform?
Reading: 237 server fps on average across the last 48 hours. It never dropped below 185. Check: entities. The peak was 10,191, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 1,491 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is dev.chatazdykty.pl, and is it online now?
dev.chatazdykty.pl reports online. Status: normal. By its reported uptime, the last restart was roughly 41 hours ago. Reading: 56% uptime over the last 7 full days. It was up 94 of 168 hours. The first sighting on Rust Metrics was 17 October 2026.
Rules and settings
What rules does dev.chatazdykty.pl enforce, and what are its settings?
No gather rate appears in the name: dev.chatazdykty.pl. 8 players per group, the default value. The mode is pve. Note the following: other players are not fought. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on dev.chatazdykty.pl?
Size 1,500 and seed 1: the game generates the procedural map on dev.chatazdykty.pl from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How can you get onto dev.chatazdykty.pl?
Check: join. Open Rust, press F1, then enter client.connect 149.50.101.40:30183. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/uVWshETCs is where its website sits.