Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x
Online NA 148.72.141.118:28085 checked 12m ago
Server instruments
last reading Tue 17:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 240 · below 20 is lag, below 10 is badEntities
48 h range 1,042–1,122 · memory 1,816 MBUptime
6 h 35 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC9d 0hFW
- WPT 2Thu 3 Dec, 19:00 UTC37d 0hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:02 UTC FW25d ago | 0 | – | running | 0 |
| Thu 1 Oct, 02:10 UTC26d ago | 1 | – | 0.9 days | 0 |
| Wed 30 Sep, 19:04 UTC26d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 6/65
- 5/25
- 5/50
- 3/100
- 1/100
- 5/100
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?
The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x follow?
The only wipe for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 25 days 19 hours ago. A monthly wipe schedule is published in its tags.
Tag meanings
Which tags does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x carry, and what do they mean?
These are the tags Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts16 (Group limit): You may team up with at most 16; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon; NA (North America): North America is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?
Rust Metrics lists featuring Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x: 2x Rust servers, checked live, Modded Rust servers, checked live, Rust PvE servers, Rust servers: zombie readings and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Player count
Where does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x sit in the rankings?
Top 42% of all ranked servers: Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x takes #9,257 on seven-day player hours and #1,241 in North America.
How full does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x get?
0 of 100 slots are filled on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x right now. Seven-day check: 0 players on average. Peak reading: 2. Average at the busiest hour was 1 players, at 21:00 UTC over the last 48 hours.
Operator and location
What location is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x hosted in?
Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x gives North America as its location, with the NA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 148.72.141.118:28085.
What Rust version is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x on?
Rust network protocol 2635 and build 168909 on Linux is the build Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x runs. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?
Check: fps. Average 240 server fps over the last 48 hours, low of 240. Within range. Check: entities. The peak was 1,122, counting buildings, deployables and the rest of the world. Memory peak: 2,756 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, and is it online now?
Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x reports online. Status: normal. By its reported uptime, the last restart was roughly 6 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 27 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x enforce, and what are its settings?
The name carries the rate: 2x gather on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x. Check: group limit. Up to 16 players. The mode is pve. Note the following: fighting between players is off. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.
What map is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x on?
Size 1,500 and seed 1337: the game generates the procedural map on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x from them. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Custom Map.
Join
How do you connect to Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?
To join: start Rust, press F1 and type client.connect 148.72.141.118:28085. Or press Launch Rust here and Steam opens the game and connects you. https://discord.com/invite/ypuyhg6vGE is where its website sits.
