RUST METRICSFlight deck · live data
Data live Servers11,866 Players96,383 Populated4,096 Fresh wipes 3 h157 Scan5 min
‹ All servers148.72.141.118:28085
Online Full Queue Fresh wipe Wipe due No query

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x

Online NA 148.72.141.118:28085 checked 12m ago

2x monthly wipes moddedcarbonpve
COM 1 · connect

Server instruments

last reading Tue 17:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 240 SERVER FPS

Server fps

48 h low 240 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 1,122 ×1000

Entities

48 h range 1,042–1,122 · memory 1,816 MB
1239 ET SINCE RESTART 06:35

Uptime

6 h 35 min since its last restart, at the last reading
7-day average0peak 2
Rank#9,257top 42% · #1241 in NA
Last wipe25d agomonthly schedule
Next wipe9d 0hThu 5 Nov, 19:00 UTC FW
Memory1,816MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct15 Oct21 Oct27 Oct

Top 42% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence

usual gap0.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC9d 0hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC37d 0hFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:02 UTC FW25d ago 0 – running 0
Thu 1 Oct, 02:10 UTC26d ago 1 – 0.9 days 0
Wed 30 Sep, 19:04 UTC26d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x follow?

The only wipe for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 25 days 19 hours ago. A monthly wipe schedule is published in its tags.

Tag meanings

Which tags does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x carry, and what do they mean?

These are the tags Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts16 (Group limit): You may team up with at most 16; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon; NA (North America): North America is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Rust Metrics lists featuring Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x: 2x Rust servers, checked live, Modded Rust servers, checked live, Rust PvE servers, Rust servers: zombie readings and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Player count

Where does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x sit in the rankings?

Top 42% of all ranked servers: Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x takes #9,257 on seven-day player hours and #1,241 in North America.

How full does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x get?

0 of 100 slots are filled on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x right now. Seven-day check: 0 players on average. Peak reading: 2. Average at the busiest hour was 1 players, at 21:00 UTC over the last 48 hours.

Operator and location

What location is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x hosted in?

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x gives North America as its location, with the NA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 148.72.141.118:28085.

What Rust version is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x on?

Rust network protocol 2635 and build 168909 on Linux is the build Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Check: fps. Average 240 server fps over the last 48 hours, low of 240. Within range. Check: entities. The peak was 1,122, counting buildings, deployables and the rest of the world. Memory peak: 2,756 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, and is it online now?

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x reports online. Status: normal. By its reported uptime, the last restart was roughly 6 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 27 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x enforce, and what are its settings?

The name carries the rate: 2x gather on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x. Check: group limit. Up to 16 players. The mode is pve. Note the following: fighting between players is off. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.

What map is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x on?

Size 1,500 and seed 1337: the game generates the procedural map on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x from them. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Custom Map.

Join

How do you connect to Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

To join: start Rust, press F1 and type client.connect 148.72.141.118:28085. Or press Launch Rust here and Steam opens the game and connects you. https://discord.com/invite/ypuyhg6vGE is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts16
Group limit You may team up with at most 16.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Plugin framework in use: Carbon.

Region

NA
North America North America is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.