RUST METRICSFlight deck · live data
Data live Servers11,709 Players54,841 Populated3,244 Fresh wipes 3 h155 Scan5 min
‹ All servers148.72.141.118:28065
Online Full Queue Fresh wipe Wipe due No query

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x

Online NA 148.72.141.118:28065 checked 8m ago

2x monthly wipes moddedcarbonpve
COM 1 · connect

Server instruments

last reading Thu 08:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 223 SERVER FPS

Server fps

48 h low 178 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 152,264 ×1000

Entities

48 h range 149,757–152,291 · memory 3,342 MB
1239 ET SINCE RESTART 21:28

Uptime

21 h 28 min since its last restart, at the last reading
7-day average1peak 7
Rank#2,662top 12% · #433 in NA
Last wipe27d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Memory3,342MB48 h peak 3 players
REC 1

Players

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

usual gap0.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 8hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 8hFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:56 UTC FW27d ago 1 – running 0
Thu 1 Oct, 05:25 UTC28d ago 1 – 0.7 days 0
Wed 30 Sep, 19:05 UTC28d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 6 hours.

How often does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x wipe, and when?

Once a month Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 27 days 11 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Lists and filters

Which tags does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts16 (Group limit): You may team up with at most 16; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here; NA (North America): Its browser listing: North America from Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

On Rust Metrics, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x sits in these lists: 2x Rust servers, checked live, Modded Rust servers, checked live, Rust PvE servers, Rust servers: zombie readings and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Occupancy

Where does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x sit in the rankings?

Ranked by seven-day player hours, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x sits at #2,662 and #433 in North America, inside the top 12%.

What player count does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x carry?

0 of 100 slots are filled on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x right now. Check: players over seven days. Average 1, peak 7. Check: 48-hour peak. 01:00 UTC, 3 players on average.

Server

Which location does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x run from?

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x gives North America as its location, with the NA tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 148.72.141.118:28065.

What Rust version is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x. Matching protocol is required to join. Let Steam update your game.

How does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x perform?

Reading: 213 server fps on average across the last 48 hours. It never dropped below 178. Check: entities. The peak was 152,291, counting buildings, deployables and the rest of the world. Reading: 3,689 MB of memory at the highest. Expect lag when fps falls and entities climb.

What is the uptime on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, and is it online?

Reading: online. Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x answers right now. By its reported uptime, the last restart was roughly 21 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 27 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x enforce, and what are its settings?

Gather rate check: 2x. That comes from the name Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x. Group size, maximum: 16 players. pve, no combat against other players — that is the game mode. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.

Which map is live on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Size 3,500: a procedural map on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, made by the game. Read the map name: Custom Map.

Connection

How can you get onto Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Check: join. Open Rust, press F1, then enter client.connect 148.72.141.118:28065. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/ypuyhg6vGE is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players 100 slots in total.
ts16
Group limit You may team up with at most 16.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Carbon handles the plugins here.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.