RUST METRICSFlight deck · live data
Data live Servers11,879 Players98,401 Populated3,904 Fresh wipes 3 h400 Scan5 min
‹ All servers148.72.141.118:28055
Online Full Queue Fresh wipe Wipe due No query

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x

Online NA 148.72.141.118:28055 checked 11m ago

2x monthly wipes moddedcarbonpve
COM 1 · connect

Server instruments

last reading Thu 15:00 UTC
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 239 SERVER FPS

Server fps

48 h low 231 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 21,611 ×1000

Entities

48 h range 21,120–22,176 · memory 2,317 MB
1239 ET SINCE RESTART 04:34

Uptime

4 h 34 min since its last restart, at the last reading
7-day average0peak 2
Rank#6,120top 27% · #989 in NA
Last wipe27d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Memory2,317MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 27% of all ranked servers, top 53% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

usual gap0.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 2hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 2hFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:49 UTC FW27d ago 1 – running 0
Thu 1 Oct, 05:18 UTC28d ago 1 – 0.7 days 0
Wed 30 Sep, 19:04 UTC28d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 5 hours in.

How often does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x wipe, and when?

The only wipe for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 27 days 18 hours ago. The tags state a wipe schedule of one wipe a month.

Tags

How should you read the tags on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

These are the tags Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts16 (Group limit): Teams are capped at 16; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon; NA (North America): The server browser files it under North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x appear in Rust Metrics lists and filters?

On Rust Metrics, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x sits in these lists: 2x Rust servers, checked live, Modded Rust servers, checked live, Rust PvE servers, Rust servers: zombie readings and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Player count

What position does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x hold among Rust servers?

Player hours over the last seven days put Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x at #6,120, #989 in North America, in the top 27% of all ranked servers.

How full does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x get?

1 of 100 slots are filled on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x right now. Seven-day check: 0 players on average. Peak reading: 2. Average at the busiest hour was 2 players, at 08:00 UTC over the last 48 hours.

Server details

Where does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x sit?

Reading: location. The NA tag puts Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 148.72.141.118:28055.

What Rust version is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Check: fps. Average 238 server fps over the last 48 hours, low of 231. Within range. Check: entities. The peak was 22,176, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,736 MB. Expect lag when fps falls and entities climb.

Is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x up, and how often does it stay up?

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 4 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 27 September 2026, recorded by Rust Metrics.

Map and rules

What rules does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x enforce, and what are its settings?

Gather rate check: 2x. That comes from the name Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x. Group size, maximum: 16 players. pve, other players are not fought — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

What map is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x on?

Size 2,500: a procedural map on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, made by the game. Its map carries the name Custom Map.

How to join

How can you get onto Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Check: join. Open Rust, press F1, then enter client.connect 148.72.141.118:28055. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/ypuyhg6vGE is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts16
Group limit Teams are capped at 16.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.