RUST METRICSFlight deck · live data
Data live Servers11,884 Players96,135 Populated4,080 Fresh wipes 3 h166 Scan5 min
‹ All servers148.72.141.118:28035
Online Full Queue Fresh wipe Wipe due No query

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x

Online NA 148.72.141.118:28035 checked 9m ago

2x monthly wipes moddedcarbonpve
COM 1 · connect

Server instruments

last reading Tue 17:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 240 SERVER FPS

Server fps

48 h low 235 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 30,377 ×1000

Entities

48 h range 29,974–30,681 · memory 2,320 MB
1239 ET SINCE RESTART 06:54

Uptime

6 h 54 min since its last restart, at the last reading
7-day average0peak 4
Rank#4,166top 19% · #707 in NA
Last wipe25d agomonthly schedule
Next wipe9d 0hThu 5 Nov, 19:00 UTC FW
Memory2,320MB48 h peak 3 players
REC 1

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct15 Oct21 Oct27 Oct

Top 19% of all ranked servers, top 38% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence

usual gap0.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC9d 0hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC37d 0hFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 30 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:52 UTC FW25d ago 4 – running 0
Thu 1 Oct, 05:07 UTC26d ago 4 – 0.6 days 0
Wed 30 Sep, 19:04 UTC26d ago 3 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x when wipe day comes?

An average of 4 players came at the busiest on its recent wipes. 30 hours after the wipe, the crowd peaked on the latest wipe.

When does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x wipe?

Once a month Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 25 days 23 hours ago. A monthly wipe schedule is published in its tags.

Tag meanings

Which tags does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x carry, and what do they mean?

These are the tags Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts16 (Group limit): You may team up with at most 16; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): No fighting between players: the world itself is the hazard; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon; NA (North America): North America is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

On Rust Metrics, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x sits in these lists: 2x Rust servers, checked live, Modded Rust servers, checked live, Rust PvE servers, Rust servers: zombie readings and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Population

Where does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x sit in the rankings?

Top 19% of all ranked servers: Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x takes #4,166 on seven-day player hours and #707 in North America.

What is the population on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Current headcount on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x: 0 players, 100 slots available. Check: players over seven days. Average 0, peak 4. Check: 48-hour peak. 00:00 UTC, 2 players on average.

Server

Where does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x sit?

Its NA tag places Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 148.72.141.118:28035.

What Rust version is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x on?

Rust network protocol 2635 and build 168909 on Linux is the build Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x within range?

Reading: 238 server fps on average across the last 48 hours. It never dropped below 235. Peak entity count: 30,681. Buildings, deployables and all else included. Memory peak: 2,916 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, and is it online now?

Check: connection. Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is online at this moment. Check: restart. The uptime it reports puts the last restart about 6 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 27 September 2026.

Settings and map

What rules does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x enforce, and what are its settings?

Gather rate check: 2x. That comes from the name Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x. Group size, maximum: 16 players. pve, other players are not fought — that is the game mode. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Check: map. Procedural, size 2,500, generated by the game, on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x. Map name, as listed: Custom Map.

Connection

How can you get onto Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Press F1 in Rust and enter client.connect 148.72.141.118:28035. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/ypuyhg6vGE.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts16
Group limit You may team up with at most 16.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Region

NA
North America North America is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.