RUST METRICSFlight deck · live data
Data live Servers11,604 Players40,223 Populated2,874 Fresh wipes 3 h140 Scan5 min
‹ All servers148.251.232.50:28010
Online Full Queue Fresh wipe Wipe due No query

[EU/GER] Alpha Island PvE

Online EU 148.251.232.50:28010 checked 12m ago

monthly wipes vanillamoddedcarbonpve
COM 1 · connect

Server instruments

last reading Fri 04:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 6 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 107,942 ×1000

Entities

48 h range 104,293–109,721 · memory 4,043 MB
1239 ET SINCE RESTART 23:00

Uptime

23 h 0 min since its last restart, at the last reading
7-day average0peak 3
Rank#4,644top 21% · #1641 in EU
Last wipe28d agomonthly schedule
Next wipe6d 12hThu 5 Nov, 19:00 UTC FW
Memory4,043MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75107:0016:0002:0010:0019:0004:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608007:0016:0002:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 21% of all ranked servers, top 56% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 12hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 12hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:21 UTC FW28d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on [EU/GER] Alpha Island PvE?

At their busiest, its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 23 hours in.

What wipe timing does [EU/GER] Alpha Island PvE follow?

With the force wipe, once a month, [EU/GER] Alpha Island PvE wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 28 days 11 hours ago. Its tags carry a monthly wipe schedule.

Lists and filters

How should you read the tags on [EU/GER] Alpha Island PvE?

Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): Its browser listing: Europe from [EU/GER] Alpha Island PvE. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does [EU/GER] Alpha Island PvE appear in Rust Metrics lists and filters?

These Rust Metrics lists carry [EU/GER] Alpha Island PvE: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does [EU/GER] Alpha Island PvE sit in the rankings?

Player hours over the last seven days put [EU/GER] Alpha Island PvE at #4,644, #1,641 in Europe, in the top 21% of all ranked servers.

How full does [EU/GER] Alpha Island PvE get?

Current headcount on [EU/GER] Alpha Island PvE: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 3. Average at the busiest hour was 1 players, at 22:00 UTC over the last 48 hours.

Server details

Where does [EU/GER] Alpha Island PvE sit?

[EU/GER] Alpha Island PvE gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 148.251.232.50:28010.

What Rust version is [EU/GER] Alpha Island PvE on?

Rust network protocol 2635 and build 168909 on Linux is the build [EU/GER] Alpha Island PvE runs. Matching protocol is required to join. Let Steam update your game.

Is performance on [EU/GER] Alpha Island PvE within range?

Check: fps. Average 11 server fps over the last 48 hours, low of 5. Within range. Peak entity count: 109,721. Buildings, deployables and all else included. Check: memory. Peak use was 4,361 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is [EU/GER] Alpha Island PvE, and is it online now?

Reading: online. [EU/GER] Alpha Island PvE answers right now. By its reported uptime, the last restart was roughly 23 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What settings and rules apply on [EU/GER] Alpha Island PvE?

Check: gather rate. The name [EU/GER] Alpha Island PvE does not state one. No limit is set beyond the default. Groups take up to 8 players. pve, other players are not fought — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on [EU/GER] Alpha Island PvE?

Size 4,250 and seed 606762838: the game generates the procedural map on [EU/GER] Alpha Island PvE from them. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How do you connect to [EU/GER] Alpha Island PvE?

To join: start Rust, press F1 and type client.connect 148.251.232.50:28010. Or press Launch Rust here and Steam opens the game and connects you. https://discord.com/invite/WAn72f8aDf is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,^m,^v,EU,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.