RUST METRICSFlight deck · live data
Data live Servers11,614 Players43,674 Populated2,969 Fresh wipes 3 h135 Scan5 min
‹ All servers148.251.134.120:28019
Online Full Queue Fresh wipe Wipe due No query

La Cueva Corp. - Hub | Events - Minigames - Levels

Online EU 148.251.134.120:28019 checked 12m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Fri 05:00 UTC
0 38 75 112 150 PAX 0 /150

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 240 SERVER FPS

Server fps

48 h low 213 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 11,071 ×1000

Entities

48 h range 10,977–14,891 · memory 1,454 MB
1239 ET SINCE RESTART 00:01

Uptime

0 h 1 min since its last restart, at the last reading
7-day average0peak 3
Rank#12,245top 55% · #2357 in EU
Last wipe28d agono schedule published
Next wipe–no rhythm it keeps
Memory1,454MBat the last reading
REC 1

Players

AveragePeak
0123407:0016:0002:0011:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040007:0016:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 55% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 2.5

The first 48 hours of its last wipes

Mon 26 OctSat 24 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 18:11 UTC3d ago 3 – running 0
Sat 24 Oct, 20:25 UTC5d ago 3 – 1.9 days 0
Sun 18 Oct, 00:27 UTC12d ago 2 halved by day 2 6.8 days 0
Fri 9 Oct, 13:58 UTC20d ago 4 halved by day 7 8.4 days 3
Thu 1 Oct, 18:08 UTC FW28d ago 6 halved by day 2 7.8 days 0
Fri 25 Sep, 13:58 UTC34d ago 9 halved by day 3 6.2 days 0
Mon 21 Sep, 17:59 UTC38d ago 7 held half 3.8 days 5
Mon 21 Sep, 09:59 UTC38d ago 7 – 0.3 days 1
Mon 21 Sep, 01:59 UTC39d ago 7 – 0.3 days 0
Sun 20 Sep, 17:59 UTC39d ago 8 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on La Cueva Corp. - Hub | Events - Minigames - Levels when wipe day comes?

At their busiest, its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 1 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 2.5 it fell below half.

How often does La Cueva Corp. - Hub | Events - Minigames - Levels wipe, and when?

There is no next wipe to predict: La Cueva Corp. - Hub | Events - Minigames - Levels wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 28 days 12 hours ago.

Tags

Which tags does La Cueva Corp. - Hub | Events - Minigames - Levels carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp150 (Max players): Slots: 150; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): The server runs game build 166494; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^e (Minigames): Minigames run here: arenas, Bedwars, parkour and more; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Its browser listing: Europe from La Cueva Corp. - Hub | Events - Minigames - Levels. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does La Cueva Corp. - Hub | Events - Minigames - Levels appear in Rust Metrics lists and filters?

On Rust Metrics, La Cueva Corp. - Hub | Events - Minigames - Levels sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does La Cueva Corp. - Hub | Events - Minigames - Levels sit in the rankings?

Ranked by seven-day player hours, La Cueva Corp. - Hub | Events - Minigames - Levels sits at #12,245 and #2,357 in Europe, inside the top 55%.

What player count does La Cueva Corp. - Hub | Events - Minigames - Levels carry?

0 of 150 slots are filled on La Cueva Corp. - Hub | Events - Minigames - Levels right now. Check: players over seven days. Average 0, peak 3.

Operator and location

Which location does La Cueva Corp. - Hub | Events - Minigames - Levels run from?

Its EU tag places La Cueva Corp. - Hub | Events - Minigames - Levels in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 148.251.134.120:28019.

What Rust version is La Cueva Corp. - Hub | Events - Minigames - Levels on?

Rust network protocol 2634 and build 166494 on Linux is the build La Cueva Corp. - Hub | Events - Minigames - Levels runs. Check: protocol. To join, your game must match; Steam handles the update.

How does La Cueva Corp. - Hub | Events - Minigames - Levels perform?

Over the last 48 hours the average was 239 server fps; the floor was 213. Reading: 14,891 entities at the highest. That covers buildings, deployables and everything else. Reading: 1,740 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on La Cueva Corp. - Hub | Events - Minigames - Levels, and is it online?

La Cueva Corp. - Hub | Events - Minigames - Levels reports online. Status: normal. By its reported uptime, the last restart was roughly 1 minutes ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What settings and rules apply on La Cueva Corp. - Hub | Events - Minigames - Levels?

Check: gather rate. The name La Cueva Corp. - Hub | Events - Minigames - Levels does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives minigames & battle royale; battle royale, parkour, Bedwars and arenas. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is La Cueva Corp. - Hub | Events - Minigames - Levels on?

Size 2,200 and seed 1337: the game generates the procedural map on La Cueva Corp. - Hub | Events - Minigames - Levels from them. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Custom Map.

Join

What do you do to join La Cueva Corp. - Hub | Events - Minigames - Levels?

To join: start Rust, press F1 and type client.connect 148.251.134.120:28019. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://vip.lacuevacorp.es/.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^e,EU,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp150
Max players Slots: 150.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166494
Build The server runs game build 166494.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Gameplay

^e
Minigames Minigames run here: arenas, Bedwars, parkour and more.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.