RUST METRICSFlight deck · live data
Data live Servers11,829 Players86,322 Populated3,682 Fresh wipes 3 h405 Scan5 min
‹ All servers148.113.24.111:27798
Online Full Queue Fresh wipe Wipe due No query

[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly

Online EA 148.113.24.111:27798 checked 9m ago

2x monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 20:00 UTC
0 15 30 45 60 PAX 1 /60

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 232 SERVER FPS

Server fps

48 h low 190 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 83,135 ×1000

Entities

48 h range 81,003–84,048 · memory 3,637 MB
1239 ET SINCE RESTART 20:44

Uptime

20 h 44 min since its last restart, at the last reading
7-day average0peak 5
Rank#4,575top 21% · #338 in EA
Last wipe28d agomonthly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Memory3,637MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5222:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers, top 63% in EA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

wipe-day peak11players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 21hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 21hFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 13 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:41 UTC FW28d ago 11 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?

The busiest point of its recent wipes drew 11 players on average. After the latest wipe, numbers topped out at 13 hours.

How often does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly wipe, and when?

With the force wipe, once a month, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 28 days 3 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Tags

Which tags does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly carry, and what do they mean?

Tags published by [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp60 (Max players): Slots: 60; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; EA (East Asia): Its browser listing: East Asia. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?

These Rust Metrics lists carry [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly: 2x Rust servers, checked live and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Player count

What position does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly hold among Rust servers?

Ranked by seven-day player hours, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly sits at #4,575 and #338 in Asia, inside the top 21%.

What player count does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly carry?

1 of 60 slots are filled on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly right now. Check: players over seven days. Average 0, peak 5. Average at the busiest hour was 1 players, at 20:00 UTC over the last 48 hours.

Server details

Where does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly sit?

Its EA tag places [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly in Asia. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 148.113.24.111:27798.

What Rust version is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly. Matching protocol is required to join. Let Steam update your game.

Is performance on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly within range?

Check: fps. Average 226 server fps over the last 48 hours, low of 190. Within range. Reading: 84,048 entities at the highest. That covers buildings, deployables and everything else. Reading: 4,134 MB of memory at the highest. Expect lag when fps falls and entities climb.

What is the uptime on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly, and is it online?

[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 20 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What rules does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly enforce, and what are its settings?

The name carries the rate: 2x gather on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.

What map is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly on?

Check: map. Procedural, size 3,750, seed 1961912642, generated by the game on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How do you connect to [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?

Check: join. Open Rust, press F1, then enter client.connect 148.113.24.111:27798. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://rust.nexnise.com/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^m,^v,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp60
Max players Slots: 60.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Region

EA
East Asia Its browser listing: East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.