[US] Facepunch Small 2
Online 148.113.198.8:28015 checked 8m ago
Server instruments
last reading Wed 02:00 UTCPlayers now
1% full 7-day avg7-day peakServer fps
48 h low 215 · below 20 is lag, below 10 is badEntities
48 h range 89,245–93,435 · memory 3,559 MBUptime
14 h 40 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 15hFW
- WPT 2Thu 3 Dec, 19:00 UTC36d 15hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 19, 46 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW26d ago | 19 | – | running | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 151/200
- 148/200
- 64/225
- 34/200
- 37/150
- 25/200
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on [US] Facepunch Small 2?
The busiest point of its recent wipes drew 19 players on average. Peak crowd on the latest wipe: 46 hours in.
What wipe timing does [US] Facepunch Small 2 follow?
With the force wipe, once a month, [US] Facepunch Small 2 wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 26 days 10 hours ago. A monthly wipe schedule is published in its tags.
Lists and filters
How should you read the tags on [US] Facepunch Small 2?
These are the tags [US] Facepunch Small 2 publishes, and the server browser reads them: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, as standard Rust plays it; mp300 (Max players): Slots: 300; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^t (Tutorial on): Facepunch's tutorial is available for players starting out; sc2 (Custom tag): This tag is non-standard, added by the owner or a plugin. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Who is in charge of [US] Facepunch Small 2?
The playrust.com hostname on [US] Facepunch Small 2 also appears on 124 other servers we track, which points to one operator.
Which lists and filters on Rust Metrics show [US] Facepunch Small 2?
Rust Metrics lists featuring [US] Facepunch Small 2: Rust tutorial servers, Tag: official. listed., North America: server readout and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Player count
What position does [US] Facepunch Small 2 hold among Rust servers?
Player hours over seven days put [US] Facepunch Small 2 at #1,075, in the top 5% of all ranked servers.
What is the population on [US] Facepunch Small 2?
Current headcount on [US] Facepunch Small 2: 3 players, 300 slots available. Check: players over seven days. Average 8, peak 21. The last 48 hours peaked at 15:00 UTC, averaging 16 players at that hour.
Operator and location
Which location does [US] Facepunch Small 2 run from?
Check: location. No region tag comes from [US] Facepunch Small 2, but the name points to North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 148.113.198.8:28015.
What Rust version is [US] Facepunch Small 2 on?
Reading: [US] Facepunch Small 2, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How does [US] Facepunch Small 2 perform?
Check: fps. Average 268 server fps over the last 48 hours, low of 215. Within range. Peak entity count: 93,435. Buildings, deployables and all else included. Reading: 4,859 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on [US] Facepunch Small 2, and is it online?
Reading: online. [US] Facepunch Small 2 answers right now. Reading: uptime. About 14 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What rules does [US] Facepunch Small 2 enforce, and what are its settings?
No gather rate appears in the name: [US] Facepunch Small 2. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The in-game Official tab of Rust lists it. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.
What map is [US] Facepunch Small 2 on?
Check: map. Procedural, size 3,750, seed 4025495, generated by the game on [US] Facepunch Small 2. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How do you connect to [US] Facepunch Small 2?
Press F1 in Rust and enter client.connect 148.113.198.8:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
