[CAN] Facepunch Large 1
Online 148.113.198.15:28015 checked 11m ago
Server instruments
last reading Thu 14:00 UTCPlayers now
3% full 7-day avg7-day peakServer fps
48 h low 208 · below 20 is lag, below 10 is badEntities
48 h range 167,386–180,671 · memory 4,384 MBUptime
2 h 38 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 2hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 2hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 23, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW27d ago | 23 | – | running | 9 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 463/475
- 250/275
- 62/200
- 92/125
- 161/300
- 53/200
Quick answers
from the figures on this pageWipe schedule
What happens on [CAN] Facepunch Large 1 when wipe day comes?
The busiest point of its recent wipes drew 23 players on average. Peak crowd on the latest wipe: 47 hours in.
When does [CAN] Facepunch Large 1 wipe?
Once a month [CAN] Facepunch Large 1 wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 27 days 22 hours ago. Its tags carry a monthly wipe schedule.
Tag meanings
Which tags does [CAN] Facepunch Large 1 carry, and what do they mean?
These are the tags [CAN] Facepunch Large 1 publishes, and the server browser reads them: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, as standard Rust plays it; mp400 (Max players): 400 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^t (Tutorial on): The Facepunch tutorial is open to new players here; sc2 (Custom tag): A plugin or the owner set this tag; Rust does not ship it. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which operator is behind [CAN] Facepunch Large 1?
Check: operator. [CAN] Facepunch Large 1 publishes a playrust.com hostname, and 124 other servers we track do too. Same operator, most likely.
Where does [CAN] Facepunch Large 1 appear in Rust Metrics lists and filters?
On Rust Metrics, [CAN] Facepunch Large 1 sits in these lists: Rust tutorial servers, Tag: official. listed. and Vanilla Rust servers, live. These filters bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Population
Where does [CAN] Facepunch Large 1 sit in the rankings?
Ranking for [CAN] Facepunch Large 1: #784 on seven-day player hours, top 4% of all ranked servers.
What is the population on [CAN] Facepunch Large 1?
11 of 400 slots are filled on [CAN] Facepunch Large 1 right now. Check: players over seven days. Average 14, peak 33. Average at the busiest hour was 23 players, at 01:00 UTC over the last 48 hours.
Server
Which location does [CAN] Facepunch Large 1 run from?
No region comes from [CAN] Facepunch Large 1. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 148.113.198.15:28015.
What Rust version is [CAN] Facepunch Large 1 on?
Rust network protocol 2635 and build 168909 on Windows is the build [CAN] Facepunch Large 1 runs. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on [CAN] Facepunch Large 1 within range?
Reading: 251 server fps on average across the last 48 hours. It never dropped below 208. Reading: 180,671 entities at the highest. That covers buildings, deployables and everything else. Reading: 7,014 MB of memory at the highest. Expect lag when fps falls and entities climb.
How reliable is [CAN] Facepunch Large 1, and is it online now?
Check: connection. [CAN] Facepunch Large 1 is online at this moment. Check: restart. The uptime it reports puts the last restart about 2 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What rules does [CAN] Facepunch Large 1 enforce, and what are its settings?
Reading the name gives no gather rate for [CAN] Facepunch Large 1. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. It appears under Official in the game's own server list. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.
What map is [CAN] Facepunch Large 1 on?
From seed 1205868088, the game generates the procedural map on [CAN] Facepunch Large 1. Its size is 5,000. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How can you get onto [CAN] Facepunch Large 1?
Press F1 in Rust and enter client.connect 148.113.198.15:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
