RUST METRICSFlight deck · live data
Data live Servers11,904 Players102,408 Populated3,941 Fresh wipes 3 h403 Scan5 min
‹ All servers148.113.198.14:28015
Online Full Queue Fresh wipe Wipe due No query

[US West] Facepunch 4

Online 148.113.198.14:28015 checked 12m ago

official monthly wipes vanilla
COM 1 · connect

Server instruments

last reading Thu 16:00 UTC
0 88 175 262 350 PAX 8 /350

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 229 SERVER FPS

Server fps

48 h low 194 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 124,374 ×1000

Entities

48 h range 122,060–129,617 · memory 4,167 MB
1239 ET SINCE RESTART 04:38

Uptime

4 h 38 min since its last restart, at the last reading
7-day average8peak 22
Rank#1,067top 5%
Last wipe28d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Memory4,167MB48 h peak 13 players
REC 1

Players

AveragePeak
0510152018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

wipe-day peak21players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 1hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 1hFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 43 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW28d ago 21 – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on [US West] Facepunch 4 when wipe day comes?

An average of 21 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 43 hours.

What wipe timing does [US West] Facepunch 4 follow?

Once a month [US West] Facepunch 4 wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 28 days ago. Its tags carry a monthly wipe schedule.

Tags

Which tags does [US West] Facepunch 4 carry, and what do they mean?

Tags published by [US West] Facepunch 4, read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is plain Rust survival; mp350 (Max players): The server holds 350 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^t (Tutorial on): Facepunch's tutorial is available for players starting out; sc2 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who operates [US West] Facepunch 4?

Check: operator. [US West] Facepunch 4 publishes a playrust.com hostname, and 124 other servers we track do too. Same operator, most likely.

Where does [US West] Facepunch 4 appear in Rust Metrics lists and filters?

On Rust Metrics, [US West] Facepunch 4 sits in these lists: Rust tutorial servers, Tag: official. listed., North America: server readout and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Occupancy

Where does [US West] Facepunch 4 sit in the rankings?

Ranking for [US West] Facepunch 4: #1,067 on seven-day player hours, top 5% of all ranked servers.

What player count does [US West] Facepunch 4 carry?

Current headcount on [US West] Facepunch 4: 8 players, 350 slots available. Seven-day check: 8 players on average. Peak reading: 22. Average at the busiest hour was 12 players, at 23:00 UTC over the last 48 hours.

Server details

Which location does [US West] Facepunch 4 run from?

The name of [US West] Facepunch 4 points to North America, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 148.113.198.14:28015.

What Rust version is [US West] Facepunch 4 on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by [US West] Facepunch 4. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on [US West] Facepunch 4 within range?

Reading: 230 server fps on average across the last 48 hours. It never dropped below 194. Peak entity count: 129,617. Buildings, deployables and all else included. Check: memory. Peak use was 5,559 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is [US West] Facepunch 4 up, and how often does it stay up?

Reading: online. [US West] Facepunch 4 answers right now. Reading: uptime. About 4 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What rules does [US West] Facepunch 4 enforce, and what are its settings?

Check: gather rate. The name [US West] Facepunch 4 does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Rust's Official tab, inside the game, carries this server. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.

What map is [US West] Facepunch 4 on?

Check: map. Procedural, size 4,500, seed 664932134, generated by the game on [US West] Facepunch 4. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join [US West] Facepunch 4?

Check: join. Open Rust, press F1, then enter client.connect 148.113.198.14:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Metrics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is plain Rust survival.
mp350
Max players The server holds 350 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for players starting out.

Other

sc2
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.