RUST METRICSFlight deck · live data
Data live Servers11,823 Players87,533 Populated3,986 Fresh wipes 3 h168 Scan5 min
‹ All servers146.158.100.114:28015
Offline Full Queue Fresh wipe Wipe due No query

RuinsRust 2x |Solo/Duo/Trio/Quad|Max 4|lootX2|Vanilla|

Offline 146.158.100.114:28015 checked 21h ago

2x moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#11,412top 51%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75111:0013:0014:0016:0017:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 15:21 UTC1d ago – – – 0
Tue 27 Oct, 15:10 UTC1d ago – – – 0
Tue 27 Oct, 14:49 UTC1d ago – – – 0
Tue 27 Oct, 13:37 UTC1d ago – – – 0
Tue 27 Oct, 12:46 UTC1d ago – – – 0
Tue 27 Oct, 12:32 UTC1d ago – – – 0
Tue 27 Oct, 11:31 UTC1d ago – – – 0
Tue 20 Oct, 18:58 UTC7d ago – – – 1
Tue 20 Oct, 18:02 UTC7d ago – – – 0
Tue 20 Oct, 16:14 UTC8d ago – – – 0
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does RuinsRust 2x |Solo/Duo/Trio/Quad|Max 4|lootX2|Vanilla| wipe?

A new world is made every few hours by RuinsRust 2x |Solo/Duo/Trio/Quad|Max 4|lootX2|Vanilla|, which keeps no wipe schedule; those resets are not wipes.

Tags

Which tags does RuinsRust 2x |Solo/Duo/Trio/Quad|Max 4|lootX2|Vanilla| carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon from RuinsRust 2x |Solo/Duo/Trio/Quad|Max 4|lootX2|Vanilla|. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show RuinsRust 2x |Solo/Duo/Trio/Quad|Max 4|lootX2|Vanilla|?

On Rust Metrics, RuinsRust 2x |Solo/Duo/Trio/Quad|Max 4|lootX2|Vanilla| sits in these lists: 2x Rust servers, checked live and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.

Player count

What position does RuinsRust 2x |Solo/Duo/Trio/Quad|Max 4|lootX2|Vanilla| hold among Rust servers?

Ranking for RuinsRust 2x |Solo/Duo/Trio/Quad|Max 4|lootX2|Vanilla|: #11,412 on seven-day player hours, top 51% of all ranked servers.

What player count does RuinsRust 2x |Solo/Duo/Trio/Quad|Max 4|lootX2|Vanilla| carry?

RuinsRust 2x |Solo/Duo/Trio/Quad|Max 4|lootX2|Vanilla| is not responding; status offline, last seen 21 hours ago. Seven-day check: 0 players on average. Peak reading: 1. The last 48 hours peaked at 16:00 UTC, averaging 1 players at that hour.

Server

Which location does RuinsRust 2x |Solo/Duo/Trio/Quad|Max 4|lootX2|Vanilla| run from?

No region comes from RuinsRust 2x |Solo/Duo/Trio/Quad|Max 4|lootX2|Vanilla|. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 146.158.100.114:28015.

What Rust version is RuinsRust 2x |Solo/Duo/Trio/Quad|Max 4|lootX2|Vanilla| on?

Rust network protocol 2635 and build 168909 on Windows is the build RuinsRust 2x |Solo/Duo/Trio/Quad|Max 4|lootX2|Vanilla| runs. Matching protocol is required to join. Let Steam update your game.

How reliable is RuinsRust 2x |Solo/Duo/Trio/Quad|Max 4|lootX2|Vanilla|, and is it online now?

RuinsRust 2x |Solo/Duo/Trio/Quad|Max 4|lootX2|Vanilla| reports offline. The last reading came 21 hours ago. Uptime for the last 7 full days: 9 of 168 hours, or 5%. Reading: first seen 20 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does RuinsRust 2x |Solo/Duo/Trio/Quad|Max 4|lootX2|Vanilla| enforce, and what are its settings?

Gather rate check: 2x. That comes from the name RuinsRust 2x |Solo/Duo/Trio/Quad|Max 4|lootX2|Vanilla|. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.

What map is RuinsRust 2x |Solo/Duo/Trio/Quad|Max 4|lootX2|Vanilla| on?

Procedural map on RuinsRust 2x |Solo/Duo/Trio/Quad|Max 4|lootX2|Vanilla|, made by the game's generator.

Join

How do you connect to RuinsRust 2x |Solo/Duo/Trio/Quad|Max 4|lootX2|Vanilla|?

Press F1 in Rust and enter client.connect 146.158.100.114:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players 500 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.