RUST METRICSFlight deck · live data
Data live Servers11,755 Players63,128 Populated3,519 Fresh wipes 3 h137 Scan5 min
‹ All servers145.239.255.44:28015
Online Full Queue Fresh wipe Wipe due No query

[EU] PvE Mad | Zombies, Events & More

Online EU 145.239.255.44:28015 checked 10m ago

monthly wipes moddedcarbonpve
COM 1 · connect

Server instruments

last reading Tue 21:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 111 SERVER FPS

Server fps

48 h low 89 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 116,918 ×1000

Entities

48 h range 116,770–120,014 · memory 5,390 MB
1239 ET SINCE RESTART 5D 03H

Uptime

5 days 3 hours since its last restart, at the last reading
7-day average0peak 2
Rank#9,508top 43% · #2224 in EU
Last wipe5d agomonthly schedule
Next wipe8d 20hThu 5 Nov, 19:00 UTC FW
Memory5,390MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 43% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does [EU] PvE Mad | Zombies, Events & More wipe?

The estimate for [EU] PvE Mad | Zombies, Events & More's next wipe comes from the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 5 days 4 hours ago. Its tags carry a monthly wipe schedule.

Tag meanings

How should you read the tags on [EU] PvE Mad | Zombies, Events & More?

These are the tags [EU] PvE Mad | Zombies, Events & More publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): No fighting between players: the world itself is the hazard; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here; EU (Europe): Its browser listing: Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [EU] PvE Mad | Zombies, Events & More?

On Rust Metrics, [EU] PvE Mad | Zombies, Events & More sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live, Rust PvE servers and Rust servers: zombie readings. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Player count

What position does [EU] PvE Mad | Zombies, Events & More hold among Rust servers?

Top 43% of all ranked servers: [EU] PvE Mad | Zombies, Events & More takes #9,508 on seven-day player hours and #2,224 in Europe.

What player count does [EU] PvE Mad | Zombies, Events & More carry?

Current headcount on [EU] PvE Mad | Zombies, Events & More: 0 players, 100 slots available. Check: players over seven days. Average 0, peak 2. Average at the busiest hour was 0 players, at 18:00 UTC over the last 48 hours.

Server details

What location is [EU] PvE Mad | Zombies, Events & More hosted in?

Its EU tag places [EU] PvE Mad | Zombies, Events & More in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 145.239.255.44:28015.

What Rust version is [EU] PvE Mad | Zombies, Events & More on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by [EU] PvE Mad | Zombies, Events & More. Check: protocol. To join, your game must match; Steam handles the update.

How does [EU] PvE Mad | Zombies, Events & More perform?

Reading: 103 server fps on average across the last 48 hours. It never dropped below 89. Reading: 120,014 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 5,949 MB. Expect lag when fps falls and entities climb.

What is the uptime on [EU] PvE Mad | Zombies, Events & More, and is it online?

Check: connection. [EU] PvE Mad | Zombies, Events & More is online at this moment. By its reported uptime, the last restart was roughly 5 days 3 hours ago. Reading: 100% uptime over the last 4 full days. It was up 96 of 96 hours. Reading: first seen 22 October 2026, recorded by Rust Metrics.

Map and rules

How is [EU] PvE Mad | Zombies, Events & More configured, and what rules are in force?

Reading the name gives no gather rate for [EU] PvE Mad | Zombies, Events & More. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: other players are not fought. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.

Which map is live on [EU] PvE Mad | Zombies, Events & More?

Size 4,500 and seed 805547930: the game generates the procedural map on [EU] PvE Mad | Zombies, Events & More from them. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How can you get onto [EU] PvE Mad | Zombies, Events & More?

Press F1 in Rust and enter client.connect 145.239.255.44:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp100
Max players Slots: 100.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Carbon handles the plugins here.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.