RUST METRICSFlight deck · live data
Data live Servers11,898 Players102,471 Populated3,963 Fresh wipes 3 h334 Scan5 min
‹ All servers144.48.104.42:28085
Online Full Queue Fresh wipe Wipe due No query

DFAM Server

Online NA 144.48.104.42:28085 checked 13m ago

weekly wipes vanillamoddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 16:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 76 SERVER FPS

Server fps

48 h low 48 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 71,407 ×1000

Entities

48 h range 69,737–72,288 · memory 2,794 MB
1239 ET SINCE RESTART 6D 18H

Uptime

6 days 18 hours since its last restart, at the last reading
7-day average0peak 1
Rank#14,533top 65% · #1444 in NA
Last wipe13d agoweekly schedule
Next wipe13mThu 29 Oct, 18:22 UTC
Memory2,794MBat the last reading
REC 1

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 65% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:22 UTC, in 13m. Its weekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 29 Oct, 18:22 UTC13m
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 0hFW
  3. WPT 3Thu 12 Nov, 18:22 UTC14d 0h
  4. WPT 4Thu 19 Nov, 18:22 UTC21d 0h
  5. WPT 5Thu 26 Nov, 18:22 UTC28d 0h
  6. WPT 6Thu 3 Dec, 19:00 UTC35d 0hFW
  7. WPT 7Thu 10 Dec, 18:22 UTC42d 0h

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:22 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on DFAM Server?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 33 hours in.

When does DFAM Server wipe?

Its tag guides the prediction: too few of DFAM Server's wipes are on record to confirm its schedule. On Thursday 29 October at 18:22 UTC its next wipe is due. 13 days 23 hours ago the current world was made. The tags state a wipe schedule of one wipe a week.

Tags

How should you read the tags on DFAM Server?

Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^w (Weekly): It wipes each week; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): North America is the browser category it sits in from DFAM Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does DFAM Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry DFAM Server: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Player count

Where does DFAM Server sit in the rankings?

Player hours over the last seven days put DFAM Server at #14,533, #1,444 in North America, in the top 65% of all ranked servers.

How full does DFAM Server get?

0 of 100 slots are filled on DFAM Server right now. Check: players over seven days. Average 0, peak 1.

Server details

Where does DFAM Server sit?

Reading: location. The NA tag puts DFAM Server in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 144.48.104.42:28085.

What Rust version is DFAM Server on?

Rust network protocol 2635 and build 167781 on Linux is the build DFAM Server runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for DFAM Server?

Reading: 80 server fps on average across the last 48 hours. It never dropped below 48. Check: entities. The peak was 72,288, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,372 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is DFAM Server, and is it online now?

DFAM Server reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 6 days 18 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 8 October 2026.

Map and rules

What settings and rules apply on DFAM Server?

Check: gather rate. The name DFAM Server does not state one. The group cap is 8 players, which is the default in the game. Mode check gives pve; other players are not fought. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.

What map is DFAM Server on?

From seed 417976064, the game generates the procedural map on DFAM Server. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to DFAM Server?

Press F1 in Rust and enter client.connect 144.48.104.42:28085. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,NA,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp100
Max players Slots: 100.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs167781
Build The server runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes each week.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

NA
North America North America is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.