DFAM Server
Online NA 144.48.104.42:28085 checked 13m ago
Server instruments
last reading Thu 16:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 48 · below 20 is lag, below 10 is badEntities
48 h range 69,737–72,288 · memory 2,794 MBUptime
6 days 18 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:22 UTC, in 13m. Its weekly schedule tag · low confidence
Coming wipes
- WPT 1Thu 29 Oct, 18:22 UTC13m
- WPT 2Thu 5 Nov, 19:00 UTC7d 0hFW
- WPT 3Thu 12 Nov, 18:22 UTC14d 0h
- WPT 4Thu 19 Nov, 18:22 UTC21d 0h
- WPT 5Thu 26 Nov, 18:22 UTC28d 0h
- WPT 6Thu 3 Dec, 19:00 UTC35d 0hFW
- WPT 7Thu 10 Dec, 18:22 UTC42d 0h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:22 UTC13d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 5/50
- 5/75
- 181/2000
- 68/200
- 31/200
- 27/200
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on DFAM Server?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 33 hours in.
When does DFAM Server wipe?
Its tag guides the prediction: too few of DFAM Server's wipes are on record to confirm its schedule. On Thursday 29 October at 18:22 UTC its next wipe is due. 13 days 23 hours ago the current world was made. The tags state a wipe schedule of one wipe a week.
Tags
How should you read the tags on DFAM Server?
Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^w (Weekly): It wipes each week; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): North America is the browser category it sits in from DFAM Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does DFAM Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry DFAM Server: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Player count
Where does DFAM Server sit in the rankings?
Player hours over the last seven days put DFAM Server at #14,533, #1,444 in North America, in the top 65% of all ranked servers.
How full does DFAM Server get?
0 of 100 slots are filled on DFAM Server right now. Check: players over seven days. Average 0, peak 1.
Server details
Where does DFAM Server sit?
Reading: location. The NA tag puts DFAM Server in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 144.48.104.42:28085.
What Rust version is DFAM Server on?
Rust network protocol 2635 and build 167781 on Linux is the build DFAM Server runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for DFAM Server?
Reading: 80 server fps on average across the last 48 hours. It never dropped below 48. Check: entities. The peak was 72,288, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,372 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is DFAM Server, and is it online now?
DFAM Server reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 6 days 18 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 8 October 2026.
Map and rules
What settings and rules apply on DFAM Server?
Check: gather rate. The name DFAM Server does not state one. The group cap is 8 players, which is the default in the game. Mode check gives pve; other players are not fought. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.
What map is DFAM Server on?
From seed 417976064, the game generates the procedural map on DFAM Server. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How do you connect to DFAM Server?
Press F1 in Rust and enter client.connect 144.48.104.42:28085. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.