RUST METRICSFlight deck · live data
Data live Servers11,743 Players57,957 Populated3,448 Fresh wipes 3 h134 Scan5 min
‹ All servers141.95.35.24:28080
Online Full Queue Fresh wipe Wipe due No query

[EU] NullFall | PvE | Raid Bases | PvP Vote

Online EU 141.95.35.24:28080 checked 11m ago

monthly wipes moddedcarbonpve
COM 1 · connect

Server instruments

last reading Tue 22:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 105 SERVER FPS

Server fps

48 h low 3 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 68,384 ×1000

Entities

48 h range 65,404–97,458 · memory 2,479 MB
1239 ET SINCE RESTART 1D 00H

Uptime

1 days 0 hours since its last restart, at the last reading
7-day average0peak 1
Rank#14,582top 66% · #2505 in EU
Last wipe1d agomonthly schedule
Next wipe8d 19hThu 5 Nov, 19:00 UTC FW
Memory2,479MBat the last reading
REC 1

Players

AveragePeakWipe
0123400:0009:0018:0004:0013:0022:00Wiped Mon 26 Oct, 21:29 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
05010015020000:0009:0018:0004:0013:0022:00Wiped Mon 26 Oct, 21:29 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 66% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence

usual gap20.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 2.5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 19hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 19hFW

The first 48 hours of its last wipes

Thu 1 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 42 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 21:29 UTC1d ago – – running 0
Thu 1 Oct, 22:05 UTC FW26d ago 3 halved by day 4 25 days 1
Wed 16 Sep, 17:52 UTC41d ago 3 halved by day 1 15.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on [EU] NullFall | PvE | Raid Bases | PvP Vote when wipe day comes?

An average of 3 players came at the busiest on its recent wipes. 42 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 2.5 when it didn't.

What wipe timing does [EU] NullFall | PvE | Raid Bases | PvP Vote follow?

Once a month [EU] NullFall | PvE | Raid Bases | PvP Vote wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 26 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Tags

How should you read the tags on [EU] NullFall | PvE | Raid Bases | PvP Vote?

These are the tags [EU] NullFall | PvE | Raid Bases | PvP Vote publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166494 (Build): The server runs game build 166494; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): No fighting between players: the world itself is the hazard; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon; EU (Europe): Its browser listing: Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show [EU] NullFall | PvE | Raid Bases | PvP Vote?

On Rust Metrics, [EU] NullFall | PvE | Raid Bases | PvP Vote sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Population

What position does [EU] NullFall | PvE | Raid Bases | PvP Vote hold among Rust servers?

Top 66% of all ranked servers: [EU] NullFall | PvE | Raid Bases | PvP Vote takes #14,582 on seven-day player hours and #2,505 in Europe.

What is the population on [EU] NullFall | PvE | Raid Bases | PvP Vote?

Current headcount on [EU] NullFall | PvE | Raid Bases | PvP Vote: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 1.

Operator and location

Where does [EU] NullFall | PvE | Raid Bases | PvP Vote sit?

Its EU tag places [EU] NullFall | PvE | Raid Bases | PvP Vote in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 141.95.35.24:28080.

What Rust version is [EU] NullFall | PvE | Raid Bases | PvP Vote on?

Rust network protocol 2634 and build 166494 on Windows is the build [EU] NullFall | PvE | Raid Bases | PvP Vote runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for [EU] NullFall | PvE | Raid Bases | PvP Vote?

Check: fps. Average 76 server fps over the last 48 hours, low of 3. Within range. Peak entity count: 97,458. Buildings, deployables and all else included. Memory peak: 4,112 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is [EU] NullFall | PvE | Raid Bases | PvP Vote up, and how often does it stay up?

[EU] NullFall | PvE | Raid Bases | PvP Vote reports online. Status: normal. Reading: uptime. About 24 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What rules does [EU] NullFall | PvE | Raid Bases | PvP Vote enforce, and what are its settings?

Reading the name gives no gather rate for [EU] NullFall | PvE | Raid Bases | PvP Vote. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: other players are not fought. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on [EU] NullFall | PvE | Raid Bases | PvP Vote?

Size 3,500 and seed 295700: the game generates the procedural map on [EU] NullFall | PvE | Raid Bases | PvP Vote from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join [EU] NullFall | PvE | Raid Bases | PvP Vote?

Check: join. Open Rust, press F1, then enter client.connect 141.95.35.24:28080. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://nullfall.org.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,EU,^p,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166494
Build The server runs game build 166494.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.