RUST METRICSFlight deck · live data
Data live Servers11,696 Players45,884 Populated3,156 Fresh wipes 3 h101 Scan5 min
‹ All servers14.13.64.130:29015
Offline Full Queue Fresh wipe Wipe due No query

SubTest

Offline EA 14.13.64.130:29015 checked 31d ago

moddedcarbonpve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,956top 71% · #499 in EA
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep29 Sep30 Sep2 Oct4 Oct

Top 71% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does SubTest wipe, and when?

Its rhythm cannot be told from the wipes of SubTest on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 46 days 20 hours ago.

Tags

How should you read the tags on SubTest?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts16 (Group limit): You may team up with at most 16; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon; EA (East Asia): Its browser listing: East Asia from SubTest. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does SubTest appear in Rust Metrics lists and filters?

Rust Metrics lists featuring SubTest: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does SubTest hold among Rust servers?

Player hours over the last seven days put SubTest at #16,956, #499 in Asia, in the top 71% of all ranked servers.

What is the population on SubTest?

SubTest is not responding; status offline, last seen 31 days 6 hours ago.

Server details

Which location does SubTest run from?

SubTest gives Asia as its location, with the EA tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 14.13.64.130:29015.

What Rust version is SubTest on?

Reading: SubTest, Rust network protocol 2633 and build 163794, Windows. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on SubTest, and is it online?

SubTest reports offline. The last reading came 31 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 25 September 2026.

Rules and settings

How is SubTest configured, and what rules are in force?

Reading the name gives no gather rate for SubTest. Check: group limit. Up to 16 players. Mode check gives pve; other players are not fought. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.

What map is SubTest on?

Check: map. Procedural, generated by the game, on SubTest.

Join

How do you connect to SubTest?

Press F1 in Rust and enter client.connect 14.13.64.130:29015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,EA,^z,^y,^p,gmrust,cs163794,ts16

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players Slots: 100.
ts16
Group limit You may team up with at most 16.
v2633
Protocol Protocol 2633: join only on the same game version.
cs163794
Build Build 163794.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Region

EA
East Asia Its browser listing: East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.