RUST METRICSFlight deck · live data
Data live Servers11,841 Players73,926 Populated3,704 Fresh wipes 3 h221 Scan5 min
‹ All servers139.84.236.109:28016
Online Full Queue Fresh wipe Wipe due No query

RustyJoe

Online AF 139.84.236.109:28016 checked 7m ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 12:00 UTC
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 100 SERVER FPS

Server fps

48 h low 82 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 129,179 ×1000

Entities

48 h range 117,744–131,348 · memory 3,606 MB
1239 ET SINCE RESTART 1D 07H

Uptime

1 days 7 hours since its last restart, at the last reading
7-day average1peak 9
Rank#2,847top 13% · #8 in AF
Last wipe27d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Memory3,606MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5214:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 27% in AF. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

wipe-day peak13players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 5hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 5hFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 47 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:14 UTC FW27d ago 13 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on RustyJoe?

An average of 13 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 47 hours in.

When does RustyJoe wipe?

With the force wipe, once a month, RustyJoe wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 27 days 19 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Lists and filters

Which tags does RustyJoe carry, and what do they mean?

Tags published by RustyJoe, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; AF (Africa): Its browser listing: Africa. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show RustyJoe?

These Rust Metrics lists carry RustyJoe: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Africa; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

What position does RustyJoe hold among Rust servers?

Ranked by seven-day player hours, RustyJoe sits at #2,847 and #8 in Africa, inside the top 13%.

How full does RustyJoe get?

1 of 50 slots are filled on RustyJoe right now. Check: players over seven days. Average 1, peak 9. The last 48 hours peaked at 21:00 UTC, averaging 2 players at that hour.

Server details

Where does RustyJoe sit?

RustyJoe gives Africa as its location, with the AF tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 139.84.236.109:28016.

What Rust version is RustyJoe on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by RustyJoe. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for RustyJoe?

Reading: 98 server fps on average across the last 48 hours. It never dropped below 82. Peak entity count: 131,348. Buildings, deployables and all else included. Memory peak: 3,875 MB. Expect lag when fps falls and entities climb.

How reliable is RustyJoe, and is it online now?

Check: connection. RustyJoe is online at this moment. By its reported uptime, the last restart was roughly 31 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What settings and rules apply on RustyJoe?

Check: gather rate. The name RustyJoe does not state one. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: other players are not fought. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on RustyJoe?

From seed 509418494, the game generates the procedural map on RustyJoe. Its size is 3,700. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How can you get onto RustyJoe?

Check: join. Open Rust, press F1, then enter client.connect 139.84.236.109:28016. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,AF,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

AF
Africa Its browser listing: Africa.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.