RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h41 Scan5 min
‹ All servers136.243.93.125:28055
Online Full Queue Fresh wipe Wipe due No query

[GER] ZUFLUCHT [PVE]

Online 136.243.93.125:28055 checked 2h ago

monthly wipes moddedcarbonpve
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 26 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 107,294 ×1000

Entities

48 h range 102,170–108,672 · memory 3,472 MB
1239 ET SINCE RESTART 00:53

Uptime

0 h 53 min since its last restart, at the last reading
7-day average3peak 11
Rank#1,871top 8%
Last wipe27d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Memory3,472MB48 h peak 7 players
REC 1

Players

AveragePeak
0246820:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

wipe-day peak11players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 23hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 23hFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW27d ago 11 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [GER] ZUFLUCHT [PVE]?

An average of 11 players came at the busiest on its recent wipes. 2 hours after the wipe, the crowd peaked on the latest wipe.

How often does [GER] ZUFLUCHT [PVE] wipe, and when?

Once a month [GER] ZUFLUCHT [PVE] wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 27 days 1 hours ago. Its tags carry a monthly wipe schedule.

Lists and filters

Which tags does [GER] ZUFLUCHT [PVE] carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon from [GER] ZUFLUCHT [PVE]. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does [GER] ZUFLUCHT [PVE] appear in Rust Metrics lists and filters?

On Rust Metrics, [GER] ZUFLUCHT [PVE] sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does [GER] ZUFLUCHT [PVE] hold among Rust servers?

Player hours over seven days put [GER] ZUFLUCHT [PVE] at #1,871, in the top 8% of all ranked servers.

What player count does [GER] ZUFLUCHT [PVE] carry?

1 of 100 slots are filled on [GER] ZUFLUCHT [PVE] right now. Check: players over seven days. Average 3, peak 11. Average at the busiest hour was 6 players, at 19:00 UTC over the last 48 hours.

Operator and location

Which location does [GER] ZUFLUCHT [PVE] run from?

Reading: location. Nothing in the tags, but the name of [GER] ZUFLUCHT [PVE] points to Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 136.243.93.125:28055.

What Rust version is [GER] ZUFLUCHT [PVE] on?

Rust network protocol 2635 and build 168909 on Windows is the build [GER] ZUFLUCHT [PVE] runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on [GER] ZUFLUCHT [PVE] within range?

Check: fps. Average 56 server fps over the last 48 hours, low of 26. Within range. Check: entities. The peak was 108,672, counting buildings, deployables and the rest of the world. Memory peak: 4,726 MB. Expect lag when fps falls and entities climb.

What is the uptime on [GER] ZUFLUCHT [PVE], and is it online?

Reading: online. [GER] ZUFLUCHT [PVE] answers right now. Reading: uptime. About 53 minutes ago it restarted, on its own count. Uptime for the last 7 full days: 164 of 168 hours, or 98%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

How is [GER] ZUFLUCHT [PVE] configured, and what rules are in force?

Reading the name gives no gather rate for [GER] ZUFLUCHT [PVE]. 8 players per group, the default value. Mode check gives pve; fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on [GER] ZUFLUCHT [PVE]?

Check: map. Procedural, size 5,000, seed 1337, generated by the game on [GER] ZUFLUCHT [PVE]. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Skull-Factory.

Join

What do you do to join [GER] ZUFLUCHT [PVE]?

To join: start Rust, press F1 and type client.connect 136.243.93.125:28055. Or press Launch Rust here and Steam opens the game and connects you. https://zuflucht-rust.de/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.