RUST METRICSFlight deck · live data
Data live Servers11,612 Players36,584 Populated2,915 Fresh wipes 3 h70 Scan5 min
‹ All servers136.243.54.148:2365
Online Full Queue Fresh wipe Wipe due No query

[EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events

Online EU 136.243.54.148:2365 checked 12m ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 05:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 88 SERVER FPS

Server fps

48 h low 14 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 119,743 ×1000

Entities

48 h range 102,784–122,370 · memory 2,633 MB
1239 ET SINCE RESTART 01:00

Uptime

1 h 0 min since its last restart, at the last reading
7-day average1peak 5
Rank#3,050top 14% · #1146 in EU
Last wipe27d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Memory2,633MB48 h peak 3 players
REC 1

Players

AveragePeak
0123408:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 39% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 11hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 11hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 19 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW27d ago 4 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?

The busiest point of its recent wipes drew 4 players on average. 19 hours after the wipe, the crowd peaked on the latest wipe.

When does [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events wipe?

Once a month [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 27 days 13 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Tag meanings

How should you read the tags on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?

Tags published by [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Its browser listing: Europe; sc1 (Custom tag): This tag is non-standard, added by the owner or a plugin. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events appear in Rust Metrics lists and filters?

On Rust Metrics, [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live, Rust PvE servers and Rust servers: zombie readings. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events hold among Rust servers?

Player hours over the last seven days put [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events at #3,050, #1,146 in Europe, in the top 14% of all ranked servers.

How full does [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events get?

Current headcount on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events: 0 players, 100 slots available. Check: players over seven days. Average 1, peak 5. The last 48 hours peaked at 00:00 UTC, averaging 2 players at that hour.

Server

Where does [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events sit?

[EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events gives Europe as its location, with the EU tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 136.243.54.148:2365.

What Rust version is [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?

Reading: 87 server fps on average across the last 48 hours. It never dropped below 14. Check: entities. The peak was 122,370, counting buildings, deployables and the rest of the world. Reading: 4,683 MB of memory at the highest. Expect lag when fps falls and entities climb.

What is the uptime on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events, and is it online?

[EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events reports online. Status: normal. By its reported uptime, the last restart was roughly 1 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What settings and rules apply on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?

No gather rate appears in the name: [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: fighting between players is off. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?

Check: map. Procedural, size 4,000, seed 304626451, generated by the game on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How can you get onto [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?

Check: join. Open Rust, press F1, then enter client.connect 136.243.54.148:2365. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://store.quackplay.com is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,^m,EU,^p,gmrust,cs168909,sc1,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe Its browser listing: Europe.

Other

sc1
Custom tag This tag is non-standard, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.