TDL Test Server
Offline EU 136.243.50.209:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 27/200
- 34/140
- 28/200
- 31/150
- 17/100
- 11/75
Quick answers
from the figures on this pageReset cycle
When does TDL Test Server wipe?
From the force wipe, the next wipe of TDL Test Server is an estimate. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 54 days 1 hours ago. Its tags carry a monthly wipe schedule.
Tags
How should you read the tags on TDL Test Server?
Tags published by TDL Test Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): No fighting between players: the world itself is the hazard; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here; EU (Europe): Its browser listing: Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show TDL Test Server?
These Rust Metrics lists carry TDL Test Server: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
What position does TDL Test Server hold among Rust servers?
Top 69% of all ranked servers: TDL Test Server takes #16,408 on seven-day player hours and #2,525 in Europe.
What is the population on TDL Test Server?
TDL Test Server is not responding; status offline, last seen 26 days 8 hours ago.
Server
Which location does TDL Test Server run from?
TDL Test Server gives Europe as its location, with the EU tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 136.243.50.209:28015.
What Rust version is TDL Test Server on?
Version check: Rust network protocol 2633 and build 165217 on Linux, run by TDL Test Server. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on TDL Test Server, and is it online?
Reading: offline. TDL Test Server last answered 26 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What rules does TDL Test Server enforce, and what are its settings?
Reading the name gives no gather rate for TDL Test Server. The group cap is 8 players, which is the default in the game. Mode check gives pve; fighting between players is off. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.
What map is TDL Test Server on?
Check: map. Procedural, size 5,500, seed 1337, generated by the game on TDL Test Server. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name TDL - Random Custom Map!.
Connection
How do you connect to TDL Test Server?
Check: join. Open Rust, press F1, then enter client.connect 136.243.50.209:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/qa8CvyHfvu.
