RUST METRICSFlight deck · live data
Data live Servers11,694 Players49,675 Populated3,031 Fresh wipes 3 h104 Scan5 min
‹ All servers135.181.134.94:60407
Online Full Queue Fresh wipe Wipe due No query

AtomRust Modded PVE

Online EU 135.181.134.94:60407 checked 13m ago

monthly wipes moddedcarbonpve
COM 1 · connect

Server instruments

last reading Fri 01:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 117 SERVER FPS

Server fps

48 h low 92 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 46,801 ×1000

Entities

48 h range 44,878–49,631 · memory 8,885 MB
1239 ET SINCE RESTART 7D 06H

Uptime

7 days 6 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,269top 69% · #2529 in EU
Last wipe11d agomonthly schedule
Next wipe6d 16hThu 5 Nov, 19:00 UTC FW
Memory8,885MBat the last reading
REC 1

Players

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

usual gap11.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 16hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 16hFW

The first 48 hours of its last wipes

Sun 18 OctThu 1 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 17:06 UTC11d ago 1 – running 1
Thu 1 Oct, 18:52 UTC FW28d ago 1 halved by day 4 16.9 days 0
Sat 26 Sep, 00:43 UTC34d ago 1 halved by day 4 5.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on AtomRust Modded PVE when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. 29 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 4 it fell below half when it didn't.

How often does AtomRust Modded PVE wipe, and when?

The only wipe for AtomRust Modded PVE is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 11 days 9 hours ago. The tags state a wipe schedule of one wipe a month.

Tags

How should you read the tags on AtomRust Modded PVE?

Tags published by AtomRust Modded PVE, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): The server browser files it under Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show AtomRust Modded PVE?

On Rust Metrics, AtomRust Modded PVE sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Player count

Where does AtomRust Modded PVE sit in the rankings?

Ranked by seven-day player hours, AtomRust Modded PVE sits at #15,269 and #2,529 in Europe, inside the top 69%.

What is the population on AtomRust Modded PVE?

0 of 40 slots are filled on AtomRust Modded PVE right now. Seven-day reading: 0 players on average.

Operator and location

What location is AtomRust Modded PVE hosted in?

AtomRust Modded PVE gives Europe as its location, with the EU tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 135.181.134.94:60407.

What Rust version is AtomRust Modded PVE on?

Rust network protocol 2634 and build 167781 on Linux is the build AtomRust Modded PVE runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on AtomRust Modded PVE within range?

Reading: 150 server fps on average across the last 48 hours. It never dropped below 92. Peak entity count: 49,631. Buildings, deployables and all else included. Memory peak: 9,052 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is AtomRust Modded PVE, and is it online now?

AtomRust Modded PVE reports online. Status: normal. Reading: uptime. About 7 days 6 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 20 September 2026.

Map and rules

What settings and rules apply on AtomRust Modded PVE?

Check: gather rate. The name AtomRust Modded PVE does not state one. The group cap is 8 players, which is the default in the game. Mode check gives pve; other players are not fought. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.

What map is AtomRust Modded PVE on?

Check: map. Procedural, size 2,800, seed 256970830, generated by the game on AtomRust Modded PVE. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join AtomRust Modded PVE?

Press F1 in Rust and enter client.connect 135.181.134.94:60407. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^z,^y,^m,EU,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players 40 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.