RUST METRICSFlight deck · live data
Data live Servers11,855 Players81,723 Populated3,800 Fresh wipes 3 h365 Scan5 min
‹ All servers135.148.150.57:27015
Online Full Queue Fresh wipe Wipe due No query

Rustinction Test

Online 135.148.150.57:27015 checked 9m ago

monthly wipes moddedcarbonpve
COM 1 · connect

Server instruments

last reading Thu 13:00 UTC
0 38 75 112 150 PAX 0 /150

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 57 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 100,195 ×1000

Entities

48 h range 81,489–113,188 · memory 3,543 MB
1239 ET SINCE RESTART 04:40

Uptime

4 h 40 min since its last restart, at the last reading
7-day average0peak 2
Rank#5,316top 24%
Last wipe1d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Memory3,543MB48 h peak 2 players
REC 1

Players

AveragePeakWipe
00.511.5216:0001:0010:0019:0004:0013:00Wiped Tue 27 Oct, 21:32 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
02040608016:0001:0010:0019:0004:0013:00Wiped Tue 27 Oct, 21:32 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct8 Oct16 Oct22 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

usual gap15 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 7

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 3hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 3hFW

The first 48 hours of its last wipes

Sat 3 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:32 UTC1d ago – – running 0
Sat 3 Oct, 14:37 UTC26d ago 1 halved by day 10 24.3 days 0
Sun 27 Sep, 19:28 UTC31d ago 1 halved by day 4 5.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Rustinction Test when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 2 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 7 when it didn't.

What wipe timing does Rustinction Test follow?

The only wipe for Rustinction Test is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 39 hours ago. The tags state a wipe schedule of one wipe a month.

Tags

Which tags does Rustinction Test carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^r (Roleplay): Roleplay is the purpose of this server; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon from Rustinction Test. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Rustinction Test?

Rust Metrics lists featuring Rustinction Test: Modded Rust servers, checked live, Rust PvE servers and Rust roleplay servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Population

Where does Rustinction Test sit in the rankings?

Player hours over seven days put Rustinction Test at #5,316, in the top 24% of all ranked servers.

What is the population on Rustinction Test?

Current headcount on Rustinction Test: 0 players, 150 slots available. Seven-day check: 0 players on average. Peak reading: 2. The last 48 hours peaked at 01:00 UTC, averaging 2 players at that hour.

Operator and location

Where does Rustinction Test sit?

Reading: location. Rustinction Test gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 135.148.150.57:27015.

What Rust version is Rustinction Test on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Rustinction Test. Matching protocol is required to join. Let Steam update your game.

Is performance on Rustinction Test within range?

Check: fps. Average 60 server fps over the last 48 hours, low of 57. Within range. Check: entities. The peak was 113,188, counting buildings, deployables and the rest of the world. Memory peak: 4,613 MB. Expect lag when fps falls and entities climb.

Is Rustinction Test up, and how often does it stay up?

Rustinction Test reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 4 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 25 September 2026, recorded by Rust Metrics.

Settings and map

How is Rustinction Test configured, and what rules are in force?

No gather rate appears in the name: Rustinction Test. The group cap is 8 players, which is the default in the game. Mode check gives roleplay; roleplay rules, jobs and towns. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.

What map is Rustinction Test on?

Size 4,250 and seed 1337: the game generates the procedural map on Rustinction Test from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: Custom Map.

Connection

How do you connect to Rustinction Test?

Check: join. Open Rust, press F1, then enter client.connect 135.148.150.57:27015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://rustinction.com/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^z,^y,^m,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp150
Max players The server holds 150 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^r
Roleplay Roleplay is the purpose of this server.
^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.