RUST METRICSFlight deck · live data
Data live Servers11,743 Players54,666 Populated3,375 Fresh wipes 3 h133 Scan5 min
‹ All servers134.255.255.19:28020
Online Full Queue Fresh wipe Wipe due No query

[EU] MaximoRust Test-Dev Server

Online 134.255.255.19:28020 checked 10m ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Wed 22:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 120 SERVER FPS

Server fps

48 h low 118 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 105,210 ×1000

Entities

48 h range 79,375–106,191 · memory 4,171 MB
1239 ET SINCE RESTART 20:59

Uptime

20 h 59 min since its last restart, at the last reading
7-day average0peak 1
Rank#13,524top 61%
Last wipe1d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Memory4,171MB48 h peak 1 players
REC 1

Players

AveragePeakWipe
00.250.50.75112:0019:0001:0008:0014:0022:00Wiped Tue 27 Oct, 12:37 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
05010015020012:0019:0001:0008:0014:0022:00Wiped Tue 27 Oct, 12:37 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

usual gap1.7 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 19hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 19hFW

The first 48 hours of its last wipes

Sun 25 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 12:37 UTC1d ago – – running 0
Sun 25 Oct, 19:09 UTC3d ago 1 – 1.7 days 0
Thu 1 Oct, 18:02 UTC FW27d ago 0 – 24 days 0
Thu 1 Oct, 09:39 UTC27d ago 1 – 0.3 days 0
Wed 30 Sep, 20:55 UTC28d ago 1 – 0.5 days 0
Tue 22 Sep, 14:53 UTC36d ago 1 halved by day 5 8.3 days 0
Mon 21 Sep, 14:30 UTC37d ago 1 – 1 days 0
Fri 18 Sep, 16:07 UTC40d ago 1 halved by day 1 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on [EU] MaximoRust Test-Dev Server?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 5 when it didn't.

How often does [EU] MaximoRust Test-Dev Server wipe, and when?

With the force wipe, once a month, [EU] MaximoRust Test-Dev Server wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 29 hours ago. The tags state a wipe schedule of one wipe a month.

Tag meanings

Which tags does [EU] MaximoRust Test-Dev Server carry, and what do they mean?

These are the tags [EU] MaximoRust Test-Dev Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; modded (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Who operates [EU] MaximoRust Test-Dev Server?

Most likely the same operator runs both: [EU] MaximoRust Test-Dev Server publishes a maximorust.com hostname, and 1 other server we track does the same.

Which lists and filters on Rust Metrics show [EU] MaximoRust Test-Dev Server?

Rust Metrics lists featuring [EU] MaximoRust Test-Dev Server: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Occupancy

What position does [EU] MaximoRust Test-Dev Server hold among Rust servers?

Player hours over seven days put [EU] MaximoRust Test-Dev Server at #13,524, in the top 61% of all ranked servers.

What player count does [EU] MaximoRust Test-Dev Server carry?

Current headcount on [EU] MaximoRust Test-Dev Server: 0 players, 10 slots available. Seven-day check: 0 players on average. Peak reading: 1. Average at the busiest hour was 0 players, at 16:00 UTC over the last 48 hours.

Operator and location

What location is [EU] MaximoRust Test-Dev Server hosted in?

Reading: location. Nothing in the tags, but the name of [EU] MaximoRust Test-Dev Server points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 134.255.255.19:28020.

What Rust version is [EU] MaximoRust Test-Dev Server on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by [EU] MaximoRust Test-Dev Server. To get in, your game needs the same protocol; Steam applies the update.

How does [EU] MaximoRust Test-Dev Server perform?

Over the last 48 hours the average was 120 server fps; the floor was 118. Check: entities. The peak was 106,191, counting buildings, deployables and the rest of the world. Reading: 4,403 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on [EU] MaximoRust Test-Dev Server, and is it online?

[EU] MaximoRust Test-Dev Server reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 20 hours ago. Reading: 8% uptime over the last 7 full days. It was up 13 of 168 hours. Reading: first seen 15 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on [EU] MaximoRust Test-Dev Server?

No gather rate appears in the name: [EU] MaximoRust Test-Dev Server. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: no combat against other players. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on [EU] MaximoRust Test-Dev Server?

Size 4,500 and seed 1337: the game generates the procedural map on [EU] MaximoRust Test-Dev Server from them. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: NORIA ISLAND.

How to join

How can you get onto [EU] MaximoRust Test-Dev Server?

Check: join. Open Rust, press F1, then enter client.connect 134.255.255.19:28020. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://maximorust.com is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.
modded
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.