[EU] MaximoRust Test Dev Server
Offline 134.255.255.18:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 30/200
- 7/200
- 11/140
- 6/150
- 19/100
- 13/75
Quick answers
from the figures on this pageWipe schedule
When does [EU] MaximoRust Test Dev Server wipe?
From the force wipe, the next wipe of [EU] MaximoRust Test Dev Server is an estimate. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 48 days 10 hours ago. Its tags carry a monthly wipe schedule.
Tags
How should you read the tags on [EU] MaximoRust Test Dev Server?
Tags published by [EU] MaximoRust Test Dev Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; modded (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show [EU] MaximoRust Test Dev Server?
These Rust Metrics lists carry [EU] MaximoRust Test Dev Server: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
What position does [EU] MaximoRust Test Dev Server hold among Rust servers?
Player hours over seven days put [EU] MaximoRust Test Dev Server at #15,025, in the top – of all ranked servers.
How full does [EU] MaximoRust Test Dev Server get?
Status for [EU] MaximoRust Test Dev Server: offline. Last seen 44 days 15 hours ago.
Server
What location is [EU] MaximoRust Test Dev Server hosted in?
Check: location. No region tag comes from [EU] MaximoRust Test Dev Server, but the name points to Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 134.255.255.18:28015.
What Rust version is [EU] MaximoRust Test Dev Server on?
Reading: [EU] MaximoRust Test Dev Server, Rust network protocol 2633 and build 163794, Linux. Matching protocol is required to join. Let Steam update your game.
What is the uptime on [EU] MaximoRust Test Dev Server, and is it online?
Check: connection. [EU] MaximoRust Test Dev Server is offline at this moment. Last contact was 44 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is [EU] MaximoRust Test Dev Server configured, and what rules are in force?
Reading the name gives no gather rate for [EU] MaximoRust Test Dev Server. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: no combat against other players. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Join
How can you get onto [EU] MaximoRust Test Dev Server?
Press F1 in Rust and enter client.connect 134.255.255.18:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.